Without reminder text, the triple cycling land is much much cleaner in word count. Could be laid out as four rows.
Add C
Cycle
Landcycle A
Land cycle B
Bummer. In that case the trigger might be nicer.Yeah, I can't get away with that. Not everyone in my playgroup knows the abilities in and out, so I want the reminder text.
That would play awesome, is my guess, but I'm heavily disincentivizing fixing outside the supported five guilds. All the green ramp spells search for basic Forests for example. Also, I need the card to tap for colorless mana to support the Eldrazi madness.how about a cycle of monocolor scrylands with basiclandcycling 2
Can search for wastes. But I get what you are meaning.That would play awesome, is my guess, but I'm heavily disincentivizing fixing outside the supported five guilds. All the green ramp spells search for basic Forests for example. Also, I need the card to tap for colorless mana to support the Eldrazi madness.
Can search for wastes. But I get what you are meaning.
It's pretty hard to cast two spells for three turns in a row in limited, but even four 2/2's for three mana is already pretty busted, and you can start with two of these in play if you time your one drop correctly. I guess Safra is right, and it needs to be tested, because it could certainly be too strong!I mean it doubles each turn if triggered yes? Monastary Mentory is better if you're full on storm, but this card is better over more turns and a less explosive deck, which is what limited environments usually have?
Yeah, it has to be something that sets it apart from Monastery Mentor though. Maybe 3/3 making 2/2 haste tokens?If it winds up being too powerful a version with a better body that makes a more generic token could be cool
Could be.If you are referring to the Magic card, it's Lazav This could easily be 3 mana, I think?
Lol.