As much as I love the draft adjustment and wild card type effect of GSZ, the ability that shuffles itself back into the deck keeps me away from the idea. Say you start with 2 copies in your 40, a couple of turns in can easily leave you with 2 in about 26, which greatly reduces the variance of your draws and you just tutor with it every couple of turns. I do like the draft angle that KoTR adds to GW, but personally I'm hesitant to double up on gold cards, when there is such a large card pool to be explored.
Like others above, I don't thinkAccumulated knowledge and kindle add very much to gameplay for the effort.
I don't mind that splinter twin enables instant win combos, but it's pretty mediocre when you aren't going off. Combined with the fact that the cube will only have a handful of cards that it goes off with and any form of disruption, this card is way too high variance to set up.
I like the concept of the scuttlemutt effect, but the balance between the power of cards that get improved by the colour change and how playable they are without the effect (like having a handful of shatters in the liquidmetal coating deck) is a fine line. I do think that this is a viable cube angle with a focus on heavy gold (specifically having x colour permanents in play) and going deep on sanctuary(s) or something.
Like others above, I don't thinkAccumulated knowledge and kindle add very much to gameplay for the effort.
I don't mind that splinter twin enables instant win combos, but it's pretty mediocre when you aren't going off. Combined with the fact that the cube will only have a handful of cards that it goes off with and any form of disruption, this card is way too high variance to set up.
I like the concept of the scuttlemutt effect, but the balance between the power of cards that get improved by the colour change and how playable they are without the effect (like having a handful of shatters in the liquidmetal coating deck) is a fine line. I do think that this is a viable cube angle with a focus on heavy gold (specifically having x colour permanents in play) and going deep on sanctuary(s) or something.