They're basically as complicated as aftermath cards:
(Look I know you
can cast either half from your hand, but look at these, there's one you're casting first a lot of the time, and then one you're casting later.)
It's flashback, both halves are different, but this time they're fairly simple permanents. They're fine. We've had split cards before, I don't think these are that much worse, and barely different if you don't run
flickerwisp.
Edit: coming back and thinking about it, you do kinda lose a little somethin if these are order locked. The two I'm running right now are
As basically
Goblin Oriflame++, and yeah if you HAD to pay the 1R up front 100% of the time this card would lose some strategic depth, even if 2R
reckless impulse isn't something you'd actually add to your cube.
and
And yeah, look we've all played with
overrun before, and this doesn't even give trample. If you just couldn't pay 6 for the back half of this card, it would be noticeably worse.
Hell, if I made a version of this that was a 2 level class for eg, I could even switch the token type to servo. I'm not sure I will.