Sets [DTK] Dragons of Tarkir Spoilers Thread

FlowerSunRain

Contributor
Is the release of Magic Origins a triggered ability and does it activate Avatar of the Resolute's ability that may or may not be triggered?
 

Onderzeeboot

Ecstatic Orb
Assuming Magic Origins has +1/+1 counters, the 3/2 will get a counter if the set is already on the battlefield. That won't be possible for a few more months though, and it might very well be that Magic Origins doesn't have any +1/+1 counters at all, in which case the 3/2 will never trigger off Magic Origins.
 
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Can't wait to fetch Taurean Mauler, suck it sarkhan
 
Ire Shaman seems pretty cool, sorta adds more depth to red decks' 4th turn.

Avatar seems pretty boring, but it's also very strong if you are going for some sort of devotion thing. If you like +1/+1 counters I assume it's going to be a reasonable looking drop from 2nd turn to 4rth most of the time and it's always nice to have mana for sinks etc.

I've been less than enthused about most of these besides dragon theme counterspell which I think has mild potential.
 
I have inside sources that have worked on the WotC R&D team for Magic Origins and I can confirm that the origin story for magic will remain unchanged from the Richard Garfield canon we all know. As Richard Garfield does not have a trigger ability, it's likely that Magic Origins will not have one, either. If it does have one, we can expect to see every casual player rejoice. Every competitive player will deem it the worst moment in mtg history. Evan Erwin will still sell the hype. Paulo Vito will call it bad regardless of what it does unless it is blue and very broken. LSV will mis-evaluate it because he only read it once. SCG will charge you to read an article about it, then charge you double its actual price when you attempt to order it. CML will deem it unworthy of his cube and Gerry T will scold him about how great it actually is in cube without Gerry having ever played the card in any cube. MaRo will call it WotC's greatest success since the inception of the game in his yearly review of accomplishments and failures. Rights to the game will then be sold off to Microsoft, who will then completely fix MODO and drop everything else to do with the game altogether. There will be no new content. It will rot away in a cell like so many other Microsoft properties and occasionally get referenced in Halo games.

But more importantly, I must restate that Magic Origins will not have a trigger ability unless they wish to kill the game.
 
tbh I think this is the first block that has gotten any endearing from me in terms of flavor in like, hella long and I think it has very little to do with the setting and more to do with the zany transitions and stupid call backs. I also just love the idea of watching elder dragons grow up and the symmetry between commands and charms.

I guess liking some of the mechanics and pushed cards go a long way to me identifying with the characters and themes though. I totes didn't draft any innistradt so maybe I woulda liked her too.
 
Yeah, I really like how they handled the passage of time as well. Also isn't Sarkhan sort of Timmy incarnate? Like in that art he's going "woooh dragons!!"
 

Chris Taylor

Contributor
surrakthehuntcaller2.jpg

Coooooool
Vengevine is smaller and can come back, but vengevine doesn't give other creatures haste. 3 other power shouldn't be too hard, and the only way he's not hasty on curve is if you failed to play a creature.
And hey if they killed one of your earlier guys, now they're staring down a 5/4
 
Does this mean you'll change your avatar Chris?

I've been getting more and more tempted to try out a aggresive green/Zoo package in my cube. This guy seems super legit in that type of deck. I may just be tempted enough to try.
 

Chris Taylor

Contributor
Does this mean you'll change your avatar Chris?

I've been getting more and more tempted to try out a aggresive green/Zoo package in my cube. This guy seems super legit in that type of deck. I may just be tempted enough to try.

Nah art is a strict downgrade
 
What? You mean you don't like generic angry dude!?
But wizards plans all its art now, so its objectivly perfect!
 

Grillo_Parlante

Contributor
surrakthehuntcaller2.jpg

Coooooool
Vengevine is smaller and can come back, but vengevine doesn't give other creatures haste. 3 other power shouldn't be too hard, and the only way he's not hasty on curve is if you failed to play a creature.
And hey if they killed one of your earlier guys, now they're staring down a 5/4

Seems really good in that haste gruul package we were brainstorming
 
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