These cards totally don't suck for the counters deck. Inspiring Call is a blowout and a half when it works I don't think its as narrow as it looks. There are a couple of weaker cards in theme too if you are digging for narrow playables.
Secure the wastes is the real deal, that effect has never been so efficient.
Pretty strong incidental tribal card.
Nice long game enchantment, is this something we want to use our graveyard for?
Festering Goblin that doesn't fuck you over, yeah!