Yeah, I'm really going to miss drafting Khans. The aesthetic of that set was goofy as all heck when it first previewed, so I wasn't expecting it to be as robust and fun a limited set as it turned out to be. Like GenericZero, I'm worried that Dragons will be another AVR in terms of draft, but there's really no way to know without trying it for ourselves.
Despite being a Timmy at heart, this set's theme doesn't resonate with me at all. DRAGONS! I mean, sure, I could take them or leave them. The Spikier cards like the commands seem just okay for cube, though they'll probably make a bigger impact in formats like Standard and Modern. I have no idea how we ended up with zero playable rebound cards, though, when Rise yielded at least three that are borderline cubeable.
Against all odds, the thing I find the most interesting about this set is its storyline. I'm reading Uncharted Realms every single week on the mothership with rapt attention, which is something I've never done before. Did Ugin wake up? Does Nicol Bolas know that Ugin is still alive? Are they building up for epic confrontation round two? I must know!
Despite being a Timmy at heart, this set's theme doesn't resonate with me at all. DRAGONS! I mean, sure, I could take them or leave them. The Spikier cards like the commands seem just okay for cube, though they'll probably make a bigger impact in formats like Standard and Modern. I have no idea how we ended up with zero playable rebound cards, though, when Rise yielded at least three that are borderline cubeable.
Against all odds, the thing I find the most interesting about this set is its storyline. I'm reading Uncharted Realms every single week on the mothership with rapt attention, which is something I've never done before. Did Ugin wake up? Does Nicol Bolas know that Ugin is still alive? Are they building up for epic confrontation round two? I must know!