Going to try the following: remove almost all tokens from white, and give it more of a mass-pump emphasis. Should lead to less-clogged boards overall. Tentative change list:
Out:
In:
Out:
In:
I've been slowly reading through all of this and I was wondering if you could post an updated version of your color/archetype breakdown after your most recent changes/having got some actual play experience with the cube?
I really like the idea behind this cube, it feels as if you are creating more of an actual set rather than just a cube and I'm curious if you've been able to find a home for every color combination or if you still feel like there are some colors that don't quite fit with the rest yet.
A few cards that I think might be very handsome to include after reviewing your Cube are:
Student of Warfare (proliferates well, ranger of eos is good pals w/ him, can be good at almost any point in a game)
Cyclonic Rift (more flexible than evacuation, and more powerful when overloaded)
Carnifex Demon (BSZ was in my cube and the ability to recycle it over & over was just unfun too often)
Rampaging Baloths (Seems like a nice fatty to have besides just 3 Primeval Titans)
Rubblebelt Raiders (Moar +1/+1 counterz 4 proli48,and a growing hybrid mana threat!)
Maw of the Obzedat (A good sac outlet that compliments the anthem & morbid theme)
Master Biomancer (He IS the master of the biomancing artistry)
Child of Alara (Cuz personally, I would definitely want to play 5 colors if I had this w/ the proper tools)
Now there is a very good chance I'm wrong about some of these cards being oh-so handsome. Honestly, I haven't read through the whole forum, so some of these might have already been tested and cut for all I know. I might be overlooking some things for all I know. Maybe some are too strong. Maybe some are too slow. Beauty might just be in the eye of the beholder, but I'm confident in saying at least one or two of these cards should be in your cube.
Thanks for posting! These are some fairly solid suggestions.
Student of Warfare - It's been on my list. Still looking to see if Boros Elite works well, with the various tokens floating around. The student is more of a known quantity to me (it's in my main cube), and I still want more experience with Boros Elite.
Cyclonic Rift - Yeah, it's certainly more powerful when overloaded. I'm not sure whether that's desirable here.
Carnifex / BSZ - I'll keep an eye on it, haven't seen miserable BSZ reloading yet.
Rampaging Baloths - The third Primeval Titan is in testing. They feel pretty essential to the big ramp archetypes, and to the cube as a whole. The more resilient the ramp is, the harder I can push other things.
Rubblebelt Raiders - Good find! I forgot all about this card. Any suggested cut?
Maw of the Obzedat - Was in there previously but was really underwhelming and nobody ever really wanted it.
Master Biomancer - Hmmm... yeah, this could be interesting in the way that Ogre Battledriver is interesting. What are you cutting, Fathom Mage?
Child of Alara - I really don't want more than two 5-color dudes. I have Horde of Notions and Maelstrom Archangel. Do you think it should replace either of these? I'm doubtful.
Don't worry about making suggestions that get shot down, every idea helps! I really like the Rubblebelt and Biomancer suggestions.
Hmmm.. Burning-Tree is a pretty big part of enabling certain cards, i.e.
Spellbreaker helps to get the finishers online. But maybe I just need a Cavern of Souls in the utility land stack?
Definitely the angel.
On another note, if you're still looking for a largish red creature, magmaw fits the elemental and sac/token themes.