It seems like a reflection of personal bias, considering you admit to almost always jamming blue decks.
Boy howdy, is it.
It seems like a reflection of personal bias, considering you admit to almost always jamming blue decks.
Not yet. I'm at about 5 for testing currently and it still feels great. 23 fetches.a gentleman at the PTQ today said he'd played a cube with 10 brainstorms. anyone go THAT deep?
I've looked over some of the cubes around here, and it seems like quite a few of us (e.g., CML's) with ~450 cubes are running significantly more land fixing than I am. I'm at a cycle of shocks, fetches, panaoramas, and a few others currently. What has everyone's experience been with running so much land fixing? On the one hand, enabling interesting 3+ color seems desirable. On the other hand, does upping the land fixing defeat the drafting competition for them? Is there still the tension between picking a good card and picking a fetch?
There are drafts where I get cut off of fixing and just have to play two-color decks with bad fixing, and I prioritize lands quite aggressively.
imo the tension increases with double fetch / double shock because you are more likely to get the other shock or fetch you need to combo with it. it isn't just well "lol lets gamble", which isn't tension, it's just silly
also oh man cml has an opinion about this one
http://riptidelab.com/forum/threads/an-off-color-joke-fixing-dgr-cube-and-you.83/
I'd call this a positive for weaker fixing. Also bombs are hot garbage.The tertiary reason is a corollary of the first two, viz. you have to prioritize fixing to the point where you’re passing the bombs that you’d splash for with the fixing.
Does this mean the quality of your deck is dependent on where the fetches fall out in the packs?
a gentleman at the PTQ today said he'd played a cube with 10 brainstorms. anyone go THAT deep?
I've looked over some of the cubes around here, and it seems like quite a few of us (e.g., CML's) with ~450 cubes are running significantly more land fixing than I am. I'm at a cycle of shocks, fetches, panaoramas, and a few others currently. What has everyone's experience been with running so much land fixing? On the one hand, enabling interesting 3+ color seems desirable. On the other hand, does upping the land fixing defeat the drafting competition for them? Is there still the tension between picking a good card and picking a fetch?
My experience is that I get to draft sweet 4-color aggro decks and my paygroup complains about the fixing being too good.
This is a great way of looking at it that I really hadn't considered. Thanks!imo the tension increases with double fetch / double shock because you are more likely to get the other shock or fetch you need to combo with it. it isn't just well "lol lets gamble", which isn't tension, it's just silly