Dom Harvey
Contributor
Even if all colours have good fixing, green has unique advantages: ramp, ways to find and use lands consistently, having enough fixing to support 3+ colour decks (4- or 5-colour green is a classic and really neat archetype). You could push this further by having extra G/X gold cards to highlight and reward it?
This whole idea of restricting fixing to preserve the colour pie sounds like an important concern to people who enjoy thinking about design but it's an irrelevant abstraction to players miserable because their 8 Mountain/8 Swamp/1 Dragonskull Summit manabase failed for the third game in a row
This whole idea of restricting fixing to preserve the colour pie sounds like an important concern to people who enjoy thinking about design but it's an irrelevant abstraction to players miserable because their 8 Mountain/8 Swamp/1 Dragonskull Summit manabase failed for the third game in a row