General Fight Club

Also, is sword of the animist any good?


If your format can handle the durdle-ness of it, yes, I find it quite palatable. It's rather painful to drop 4 mana to get it on a dude and have that dude removed, but when said dude can swing in to ramp you/thin your deck successfully, it's very tasty.

Here, it tends to do the following on average...
- pull 2-4 lands a game while giving a not-irrelevant stat bump to your lil battle dumplings
- making you hang your head in shame as you pay the equip cost and your duder gets eaten by removal in response

I'm not inclined to cut it anytime soon, as it tends to only get sided out vs extremely fast decks, which is not a problem for me; it's only natural that some cards will be less desirable in certain scenarios.
 
You definitely want Blas-Act if you're running Reckoner and Mare. But if you can consistently get threshold by T5, Shower of Coals seems hella good.
FTK is still the bomb dawg, though. I don't think Fledgling Dragon is worth jumping through the hoops.
 

FlowerSunRain

Contributor
I run all those cards other then shower of coals. I have shower of coals in my cards I want to play pile, but costing 5 is a bitch. If Chandra's Ignition doesn't work out though, it has a good chance.

You can't go wrong with any of those options.
 
I played Shower of Coals in one of the first versions of my cube, it was a really cool card, hitting threshold with that thing is no joke and even if you only hit one thing it's still quite okay because it does hit face. Talking about it I might include it again...
 

Grillo_Parlante

Contributor
Thats pretty rough. Bombardment is one of aggro's best ways to gain resilience and play a more multi-faceted game, and its being replaced by a bunch of control and midrange cards :(

Its also one of the only good aggro friendly sac. outlets, and in red to boot, a color that badly wants that kind of thing. I think I would cut essentially any other red card before I cut bombardment, and if it really was too strong I would just run barrage of expendables in its place.
 

Onderzeeboot

Ecstatic Orb
I know... Honestly I'm looking for another cut, but my sections are so tight because of the whole multicolor thing.

I should probably just go ahead and cut Fledgling Dragon. It's a pet card of mine, and I still pass it every time...
 

Onderzeeboot

Ecstatic Orb
Humble Defector is just an interesting card to fool around with, and I don't want to cut a two-mana creature (i.e. I would want to replace it with another two drop). Spikeshot Goblin is super powerful in the equipment deck. With Bonesplitter it becomes Lightning Bolt on a stick, which demands an answer very fast. Trigon is a new addition, I remember it being awesome in SOM limited, as +3/+0 is a pretty dramatic bonus to give at instant speed, making blocks difficult for the opponent. Plus I like some options in the red spell section that aren't "deal damage to target creature or player derp".

That said, I get why you're eyeing those cards, but in my mind each serves a purpose. I really think that I had to cut a four drop there, which still leaves me with Fledgling Dragon as the most reasonable cut. That or I cut Flametongue Kavu, the easy two for one.
 

Onderzeeboot

Ecstatic Orb
Nah, Spikeshot Elder asks for a ton of mana, Spikeshot Goblin can't do the double damage trick at six mana (and four red at that in a cube that pushes three color decks), but its cheap activation cost is clutch.
 
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