GBS

Jason Waddell

Administrator
Staff member
Yeah, I have been watching a lot of Shroomed vids on YouTube over the last few weeks. Back in 06/07 the only Doc content were some really outdated Captain Jack match vids and a Bob Money combo video.
 

James Stevenson

Steamflogger Boss
Staff member
Wow, this level of Smash Bros is something I don't even know about. I just jam Brawl with my flatmates and eagerly anticipate the one for Wii U. We don't even have a Wii U.
 

James Stevenson

Steamflogger Boss
Staff member
I know, I used to protest for Melee for a long time, but Brawl is what we have. All we do is run around hitting each other and button mashing with little skill or care, so Brawl is fine. Shit blows up all the time.
 

Jason Waddell

Administrator
Staff member
Melee has aged so gracefully. It was an MLG game back in 2006, and the other games of that era look and play like ass now. Halo 2 is an eyesore. But Melee is a thing of beauty. A 700-person tournament for a 12-year-old video game is incredible. Somehow their scene has just gotten stronger with time. It almost makes me want the Wii U version to be terrible (competitively) so that Melee can keep on chugging.
 

James Stevenson

Steamflogger Boss
Staff member
Well what I'm looking forward to in the Wii U game is some cool asymmetric game types. It would just be casual stuff.
 
So a dear family member sponsored me to play in the M14 prerelease and I had a pretty solid pool. Went 3-1, though I believe I was slightly unlucky and could have gone 4-0 in another universe.

Testing out this totally sweet deck tag:

Rakdos Sacrifice Theater










Highlights:
Round 1, my slow draw of Blood Bairn into Pitchburn Devils looked pretty weak on board against my opponent's nut lifegain + Angelic Wall deck. He pulled the trigger on his lifegain spells and dropped a 10/10 Voracious Wurm. My next play was Act of Treason, taking the Wurm, forcing him to chump, and sacrificing it. Later I'm able to use the extra mana from Liturgy of Blood to also cast Chandra's Outrage in the same turn thanks to Shimmering Grotto. Shivan Dragon got there.

Round 2, I curve out Child of Night into Lightning Talons and proceed to completely run over my opponent's white green aggro plan, despite his Ajani, Caller of the Pride. He switched decks into a green black deck with removal, fliers, and intimidate, but eventually had to chump my Nightwing Shade with his Sengir Vampire after a long removal slugfest. Pitchburn Devils was MVP, repeatedly making his removal bad and forcing bad blocks.

Round 3, I play Gnawing Zombie into Dragon Egg, stall on three lands, and get there with Chandra's Phoenix being recurred by Flames of the Firebrand. I then lose the next two games by not hitting four lands against his actual game, which is slivers and Rootwalla into Archangel of Thune. He also had Ratchet Bomb for my two drop heavy hand.

Round 4, my opponent badly floods out, but I play cautiously around what looks to me like a grip full of Nephalia Seakite and Celestial Flare, only to see him drop an enormous Vastwood Hydra. It turns into a fairly close game, but I topdeck the newt for my cauldron to close out the last few points. Game two Deathgaze Cockatrice clears out a Giant Spider so that he can't use his Vial of Poison against my followup Shivan Dragon, but the joke's on me when he has Plummet. Neither of us can do anything to get through on board until I finally draw Devout Invocation which, true to form, conquers the final game.

Individual cards:
Festering Newt is an awesome card in this format. A huge number of the aggressive beaters and utility creatures are 1 toughness, which means the newt either blocks extremely favorably or gets in for free damage before being sacrificed to kill something important. I would have played a second and possibly a third one, over Deathgaze Cockatrice and maybe Lightning Talons against anyone actually playing removal. (Against the black and green deck I was planning to board the talons out for another creature, probably Syphon Sliver.)

Goblin Shortcutter continues to be better than Goblin Piker and a serviceable curve point. It's fairly strong as a topdeck lategame because so many games end up in fragile board stalls, where disabling their best creature lets you force uncomfortable blocks.

Child of Night is an absolute house in this format and maybe the best common 2 drop, at least when you encounter zero copies of Shrivel and Wring Flesh in an entire tournament. Getting ahead on life is significant and helps you win the very long race that the defensive lifegain decks propose. Even when I didn't get to suit them up with talons they gained me 16 or more life by repeatedly attacking into Angelic Walls, allowing me time to draw to the removal for Charging Griffin.

Gnawing Zombie is a wonderful sacrifice outlet, and 1/3 for 2 is sweet with so many playable 2/1s in the format. I love that it can eat itself. It might be too slow for cube because of the activation cost, but it was my favorite outlet in sealed because I tended to have open extra mana anyway and it gives you so much extra value from the sacrifice compared to a card like

Bubbling Cauldron, which I think isn't particularly playable without at least one, preferably two, newts. I did get to use it to hatch a Dragon Egg though, a play both powerful and dripping with flavor. It helped out against Vastwood Hydra because I could get farther ahead on life while chumping, but if I'd had Gnawing Zombie instead, I could have just killed him by eating my whole team.

Dragon Egg is completely awesome. The firebreathing and evasion on the token are often extremely powerful in limited, which means the low-toughness egg discourages attacks reasonably well. Of course I usually cracked it open myself, in which case it's approximately a three mana Dragon Whelp which is bonkers.

Chandra's Phoenix needs no explanation, the card is sweet. I did get to have Gnawing Zombie eat it twice in one game though, for the last two points.

Blood Bairn is surprisingly strong for not being Bloodthrone Vampire. My deck got a lot of value out of a free sacrifice outlet, and being base 2/2 means you get to melee much better with one sacrifice than bloodthrone does.

Lightning Talons is like Madcap Skills. Auras are still fragile but now they get to be hyper swingy as compensation. Whenever I actually played this on turn 3 it won the game, and drawing it late let my regular beasties stand up to bombs. I wanted to play it on Deathgaze Cockatrice but the world was not yet ready.

Act of Treason is pretty good with sacrifice effects, which obviously comes as a surprise to everyone here, especially Jason. Brb, putting eight more threatens in my cube.

If your pool has two Flames of the Firebrand you probably don't need to get this cute to win prizes. This card is even better than usual in this format, with so many X/1s and Predatory Sliver.

Marauding Maulhorn is Juggernaut. Juggernaut is still a really good card in limited. I didn't get to attack with it ever because my opponent either killed it or conceded to lethal on board.

Deathgaze Cockatrice is no Stinkweed Imp but it's very very evasive which can be a big deal in this format (the walls deck is very strong.) It's also one of the few answers to stuff like Archangel of Thune that can also win the game by attacking.

Chandra's Outrage is a premium removal spell because all the big beasties have 4 toughness, and Doom Blade is uncommon. I got to finish off an Ajani with the player damage, which was sweet.

Haunted Plate Mail is basically good because creature size is a big deal and +4/+4 is a lot. I never got to attack or block with it but I imagine that option makes it a much better topdeck. Mostly Chandra's Phoenix put it on and went to town, showing off all its blazing bling to all the crying walls that couldn't block it effectively ever again.

Pitchburn Devils never stopped being awesome. It still discourages attacks and blocks as if it was a 6/3 with options and pairs up with sacrifice outlets to close out games or deal with problems.

Nightwing Shade might not have been my first choice of evasive finisher before I played but it consistently impressed me. Regardless, it may have been better to play a cheaper card for the sake of the curve.

Liturgy of Blood is a fine removal spell. As a longtime fan of Brainspoil and Fissure, I'm pretty happy with a five mana unconditional removal spell with marginal upside. Obviously would have played Doom Blade instead, and would have lost a game because Doom Blade can't kill Liliana's Reaver.

Shivan Dragon was one of my first playable Magic rares. (The first rare I ever opened was a Lifelace.) I have a deep history of symbiotic ass-kicking alongside my favorite dragon. He's still in form for this format, though I wish quite deeply that it could have had the original art by Melissa Benson. Also, my strategy for this format was to open good red rares. It worked out alright.

Devout Invocation wins the game when you cast it as long as you have two or more things in play. With no Wrath of God short of Planar Cleansing, that's pretty likely, even with my relatively low creature count. A+++ would splash again.

Oh, and my other two rares were both Silence. (the rest is silence)
 

CML

Contributor
voluntarily playing Brawl over Melee is grounds for excommunication in my book


saying voluntarily playing brawl over melee is grounds for excommunication in my book is grounds for excommunication in my book

in all seriousness i prefer brawl because i suck and i think i prefer sucking to being good at those games. i'm just smoking weed and chillin with the homies when i play, i think this kind of EDH mentality is fine as long as it lacks the pretense of objectivity
 

Jason Waddell

Administrator
Staff member
So a dear family member sponsored me to play in the M14 prerelease and I had a pretty solid pool. Went 3-1, though I believe I was slightly unlucky and could have gone 4-0 in another universe.

Testing out this totally sweet deck tag:

Rakdos Sacrifice Theater










Highlights:
Round 1, my slow draw of Blood Bairn into Pitchburn Devils looked pretty weak on board against my opponent's nut lifegain + Angelic Wall deck. He pulled the trigger on his lifegain spells and dropped a 10/10 Voracious Wurm. My next play was Act of Treason, taking the Wurm, forcing him to chump, and sacrificing it. Later I'm able to use the extra mana from Liturgy of Blood to also cast Chandra's Outrage in the same turn thanks to Shimmering Grotto. Shivan Dragon got there.

Round 2, I curve out Child of Night into Lightning Talons and proceed to completely run over my opponent's white green aggro plan, despite his Ajani, Caller of the Pride. He switched decks into a green black deck with removal, fliers, and intimidate, but eventually had to chump my Nightwing Shade with his Sengir Vampire after a long removal slugfest. Pitchburn Devils was MVP, repeatedly making his removal bad and forcing bad blocks.

Round 3, I play Gnawing Zombie into Dragon Egg, stall on three lands, and get there with Chandra's Phoenix being recurred by Flames of the Firebrand. I then lose the next two games by not hitting four lands against his actual game, which is slivers and Rootwalla into Archangel of Thune. He also had Ratchet Bomb for my two drop heavy hand.

Round 4, my opponent badly floods out, but I play cautiously around what looks to me like a grip full of Nephalia Seakite and Celestial Flare, only to see him drop an enormous Vastwood Hydra. It turns into a fairly close game, but I topdeck the newt for my cauldron to close out the last few points. Game two Deathgaze Cockatrice clears out a Giant Spider so that he can't use his Vial of Poison against my followup Shivan Dragon, but the joke's on me when he has Plummet. Neither of us can do anything to get through on board until I finally draw Devout Invocation which, true to form, conquers the final game.

Individual cards:
Festering Newt is an awesome card in this format. A huge number of the aggressive beaters and utility creatures are 1 toughness, which means the newt either blocks extremely favorably or gets in for free damage before being sacrificed to kill something important. I would have played a second and possibly a third one, over Deathgaze Cockatrice and maybe Lightning Talons against anyone actually playing removal. (Against the black and green deck I was planning to board the talons out for another creature, probably Syphon Sliver.)

Goblin Shortcutter continues to be better than Goblin Piker and a serviceable curve point. It's fairly strong as a topdeck lategame because so many games end up in fragile board stalls, where disabling their best creature lets you force uncomfortable blocks.

Child of Night is an absolute house in this format and maybe the best common 2 drop, at least when you encounter zero copies of Shrivel and Wring Flesh in an entire tournament. Getting ahead on life is significant and helps you win the very long race that the defensive lifegain decks propose. Even when I didn't get to suit them up with talons they gained me 16 or more life by repeatedly attacking into Angelic Walls, allowing me time to draw to the removal for Charging Griffin.

Gnawing Zombie is a wonderful sacrifice outlet, and 1/3 for 2 is sweet with so many playable 2/1s in the format. I love that it can eat itself. It might be too slow for cube because of the activation cost, but it was my favorite outlet in sealed because I tended to have open extra mana anyway and it gives you so much extra value from the sacrifice compared to a card like

Bubbling Cauldron, which I think isn't particularly playable without at least one, preferably two, newts. I did get to use it to hatch a Dragon Egg though, a play both powerful and dripping with flavor. It helped out against Vastwood Hydra because I could get farther ahead on life while chumping, but if I'd had Gnawing Zombie instead, I could have just killed him by eating my whole team.

Dragon Egg is completely awesome. The firebreathing and evasion on the token are often extremely powerful in limited, which means the low-toughness egg discourages attacks reasonably well. Of course I usually cracked it open myself, in which case it's approximately a three mana Dragon Whelp which is bonkers.

Chandra's Phoenix needs no explanation, the card is sweet. I did get to have Gnawing Zombie eat it twice in one game though, for the last two points.

Blood Bairn is surprisingly strong for not being Bloodthrone Vampire. My deck got a lot of value out of a free sacrifice outlet, and being base 2/2 means you get to melee much better with one sacrifice than bloodthrone does.

Lightning Talons is like Madcap Skills. Auras are still fragile but now they get to be hyper swingy as compensation. Whenever I actually played this on turn 3 it won the game, and drawing it late let my regular beasties stand up to bombs. I wanted to play it on Deathgaze Cockatrice but the world was not yet ready.

Act of Treason is pretty good with sacrifice effects, which obviously comes as a surprise to everyone here, especially Jason. Brb, putting eight more threatens in my cube.

If your pool has two Flames of the Firebrand you probably don't need to get this cute to win prizes. This card is even better than usual in this format, with so many X/1s and Predatory Sliver.

Marauding Maulhorn is Juggernaut. Juggernaut is still a really good card in limited. I didn't get to attack with it ever because my opponent either killed it or conceded to lethal on board.

Deathgaze Cockatrice is no Stinkweed Imp but it's very very evasive which can be a big deal in this format (the walls deck is very strong.) It's also one of the few answers to stuff like Archangel of Thune that can also win the game by attacking.

Chandra's Outrage is a premium removal spell because all the big beasties have 4 toughness, and Doom Blade is uncommon. I got to finish off an Ajani with the player damage, which was sweet.

Haunted Plate Mail is basically good because creature size is a big deal and +4/+4 is a lot. I never got to attack or block with it but I imagine that option makes it a much better topdeck. Mostly Chandra's Phoenix put it on and went to town, showing off all its blazing bling to all the crying walls that couldn't block it effectively ever again.

Pitchburn Devils never stopped being awesome. It still discourages attacks and blocks as if it was a 6/3 with options and pairs up with sacrifice outlets to close out games or deal with problems.

Nightwing Shade might not have been my first choice of evasive finisher before I played but it consistently impressed me. Regardless, it may have been better to play a cheaper card for the sake of the curve.

Liturgy of Blood is a fine removal spell. As a longtime fan of Brainspoil and Fissure, I'm pretty happy with a five mana unconditional removal spell with marginal upside. Obviously would have played Doom Blade instead, and would have lost a game because Doom Blade can't kill Liliana's Reaver.

Shivan Dragon was one of my first playable Magic rares. (The first rare I ever opened was a Lifelace.) I have a deep history of symbiotic ass-kicking alongside my favorite dragon. He's still in form for this format, though I wish quite deeply that it could have had the original art by Melissa Benson. Also, my strategy for this format was to open good red rares. It worked out alright.

Devout Invocation wins the game when you cast it as long as you have two or more things in play. With no Wrath of God short of Planar Cleansing, that's pretty likely, even with my relatively low creature count. A+++ would splash again.

Oh, and my other two rares were both Silence. (the rest is silence)


Great post, Miasmir. Eric, we need mouseovers on those cards because apparently I don't know what a lot of cards do by the top third.
 

Jason Waddell

Administrator
Staff member
If we could create and host cube drafts with custom lists on MODO it would be the greatest thing ever. They can even charge Cube tickets for the event and give the host none of the profits. Build it and we will come. As is I spend $0 / month on MODO.
 
More memorable moments from Eric Chan's Modern Cube! I think we can call this round Seppuku Magic because boy were there a lot of self kills going down this evening, most of them very dramatic and over the top. Just as I was congratulating myself for the successful Boom Bust last turn with lethal on the board I flip over my gargadon with my confidant and scoop it up after having dealt like 25 damage to myself that game and taken nothing else. Denix, my team mate, was killing himself all day with his copies of Bitterblossom, Phyrexian Arena and Duskmantle Seer being the memorable cards in his matches. The last game of the day had a really dramatic duskmantle flip for the loss. The decks that didn't feel satisfying drafting are sometimes super satisfying to play or watch do their janky thing. We had a great time.

Eric's deck was probably the highlight for me. I think he dropped a thragtusk against me like 5 times one game with his BUGw Rites deck. That thing looked like a machine! I love it when BUG decks work. They're always trying to do something cool and sadly in modern cube it seems like you have to cross your fingers with them a little bit because there seem to be fewer weirdo cards and over the top enablers to get them really rolling.

Does Increasing Confusion X Gifts seem too cornercase / unfair? This stuff always gets me thinking about madness cards and flashback.
 

Eric Chan

Hyalopterous Lemure
Staff member
Yeah, all of our decks looked like turds after the drafting portion. It was pretty funny/sweet how the three of you on your team basically were cutting each other the whole draft, while my team mostly managed to stay out of each other's way. But man, those were some games, huh? We had a nice song and dance going with your Relic versus my Loam and Zombify (yep, actual Zombify!) shenanigans. I think you played it out perfectly, leaving yourself with around 8 power's worth of creatures on the board, killing my reanimated fatty, and then blowing up the all the lands with a sideboarded Bust. I was sure I had zero outs at that point.

Except for Bob. Never trust a Bob. Especially when he's in league with the greatest of Gargadons.

It's too bad your team had only one Nighthawk to go along with all of your self-inflicted life loss. Well, I guess you guys could've also used the Basilisk Collar, but your third non-black-playing teammate nabbed it. Heh.

Gifts is probably fine, but not insane in my list. I had Careful Consideration in my deck today, and I think I preferred that, though I suppose I haven't given much thought as to what Gifts piles I could've rummaged for. Two fatties + Unburial Rites + Loam? That might leave me with uncastable creatures stuck in hand. I'll admit, I'm a total newbie when it comes to Gifts, and I'm not sure how I'm supposed to do it.
 

Jason Waddell

Administrator
Staff member
Image.ashx


I had no idea this card existed... I have so many feelings right now.

Image.ashx


There should probably be more colors in this art.

Image.ashx


I cannot fathom the brain that would give birth to this card.

Image.ashx


Magic art used to have different standards.
 

CML

Contributor
in light of recent events in the sunny state of florida

62.jpg


lol wtf. not that offensive art has completely disappeared though -- cf. triumph of ferocity -- and offensive is not a word i often find descriptive or useful
 
I don't actually think the triumph of ferocity art is offensive (context: I find nearly everything offensive.) I think it's really hard to portray "huge muscular man gets the upper hand in melee against corseted sorceress" in a way that won't offend SOMEbody. Plus what happens immediately afterwards is her undead army tears him off of her and she goes about her business although the flavor text on Liliana's card is much less dramatic and interesting which does kind of offend me.
 

CML

Contributor
i think the difference for me is that i'm almost always embarrassed to associate with people who get offended (it is a choice, after all, and a damn philistine one at that far more often than not). a recent example is my use of my excellent twitter feed to make trayvon jokes because DAMN its horrible but what else am i gonna do, get mad? haha hell no.

contrast: but! i look at the triumph art and am embarrassed. i guess it's because i'm implicitly responsible for it, in a way -- i'm tied in with the culture in a way that makes me feel guilty, at least, and it hints at other cultural issues within MTG. but yeah I'm on L2 and L1 in these regards as much as everyone else too...

edit: i think they coulda done a far better job of depicting it, the art team usually exceeds my own imagination (even lately, when other aspects of the creative team like flavor text have gone to hell) but not here. fwiw killing wave is gruesome too and it's lili's fault this time
 

CML

Contributor
were you guys aware that "polluted delta naya" was a thing? neither was i, until cube last night. (it can fetch steam vents or godless shrine!)
 

Jason Waddell

Administrator
Staff member
were you guys aware that "polluted delta naya" was a thing? neither was i, until cube last night. (it can fetch steam vents or godless shrine!)

I've been known to do these sorts of shenanigans. Take the fetch and figure it out later.
 

CML

Contributor
live-tweeting the modo cube:

  1. CML@CMLisawesome
    12s
    playing the modo cube is an act of self-hatred on the order of watching the maury show or reading a romance novel

    Expand
  2. CML@CMLisawesome
    1m
    my theory is the modo cube is brought back at 3-month intervals because that's how long it takes me to forget how much it sucks

    Expand
  3. CML@CMLisawesome
    15m
    good players playing the modo cube is like having college professors discuss the fucking da vinci code

    Expand
 
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