devoted caretaker: (AKA Single Mom) She's been good. Mother of rune is almost deffinitly too poweful, and this is a more fair take on a solid card.
daring skyjek: Flying comes up enough that it's better than
blade of the sixth pride. The more the better IMO.
fencing ace: Haven't seen too much of this guy. I'm keeping him in until I'm proven he's awesome or until I live the dream (I am running Berserk)
loyal cathar: He's been solid. His mana cost sucks, but vigilance and psudo-persist is awesome. The fact that he has 2 power after dying is key.
mistral charger: Evasion is great. I'd probably run ALOT of these, and I wish other colors were so lucky (See
Vampire Interloper and
Welkin Tern)
treachery: Miiiiight be too strong. I've been keeping a close eye on it, but my drafters respect it, so it gets hate drafted quite a bit.
chain of smog: A personal favorite. In the aggro mirror, generally the black deck is more comfortable being hellbent (Because of gravecrawler et al), and against control they can't afford to send it back at you. I don't personally have reanimator in my cube, but I imagine this card is just the bananas.
smallpox: Love it so much. Recursive guys make this amazing, and even just as a value play in black decks it's not as terrible as you think. It takes finesse though.
frenzied goblin: He's new, I think he might end up being sweet. I almost added
Firefist Striker, and he seems more solid. Can't ever have enough one drops!
gore-house chainwalker: So much love! I actually had a RR 3/2 that can't block, so the-man-with-the-silliest-name-for-a-red 2-drop-ever exceeded all expectations for me. Unconditonal 3 power 2 drops are in short supply, but while he's not as strong as
Stormblood Berserker, he's far more consistent.
crater hellion: Essentially Wildfire #3. Been strong, but doesn't find a home every draft, since the wildfire deck is a little hard to pull together sometimes. He would be way better if so much of my green acceleration wasn't creatures.
greater gargadon: He's been great. Sac outlet, Inevitability, and sometimes he just does his best
Devastating Summons impression, killing people out of nowehere.
avenger of zendikar: Him and craterhoof duke it out for the best green top end creature occasionally. Craterhoof is better on stalled boards and when you're grappling for position, but avenger is the best creature when you're on the back foot. Unless they have hero of oxid ridge or a bunch of fliers, you're living.
mwonvuli acid-moss: Not too great on it's own, but it's a nice little disruptive play for the green decks, and it finds duals. All the >3 cost accelleration is best played after some of the cheaper accelleration, and I think this fits better in my cube than something insane like
Thran Dynamo (Due to the absence of Eldrazi, Tooth and Nail, etc)
jinxed choker: RUN THIS CARD! If you like sulfuric vortex, this is like that card, but for more colors and you can ratchet it up. Incredible find, all credit to Andrew Cooperfaus on this one.
mimic vat: Slow, Grindy, but does some insane things. I like that it's incidental graveyard hate (I'll throw your Archon of Justice under it, for eg) and does scary things to/in the pod deck. With a sac outlet, you can also get death triggers off of the tokens, no less.
myr battlesphere: You'll notice I don't have tinker, but I think this guy does a decent job of being Avenger of Zendikar for everyone. He does a wonderful job killing opposing planeswalkers, and kills an unprepared opponent rather fast, while still being reasonable about it (They can chump block to save 8 damage etc)
Probably my favorite artifact creature, and I think if Wurmcoil Engine is as much of a problem as you guys make it out to be, (I haven't really been looking) I might double up on this guy.