Anybody have guesses for the hidden busted cards of Witchwood?
Thanks for the tip Jason! Played four games against a range of decks and crushed all of them with the following list (slightly tweaked from the lists above):I bought my girlfriend the pre-order for her birthday, been playing around with the Baku she opened. Paladin looks strong but she doesn't really like the class, so I don't think we're going to spend the dust on cards like Level Up.
Do you guys still, uh, like the design of HS cards?
Holy crap call to arms puts them into play? Jesus
That'd probably be good if it picked random cards from hearthstone, let alone ones specifically from your deck
Well, technically Call to Arms is a sorcery, so not quite CoCoCo, but it's still insane. Also, unlike in Magic, this actually improves your future draws by a serious margin because of the lower deck size and alternate mana system.yeah, it's CoCoCo
Technically the Mage can also Counterspell CtA But yeah, the card is really, really powerful. Haven't encountered it too much yet, though. To be honest, I find CubeLock way more disheartening.When they pull like, a Knife Juggler, Loot Hoarder and Righteous Protector, it's almost impossible to interact with it favorably. CoCo you could at least counterspell...
Re: Cubelock...
I know it's 10 mana, but most DKs are designed so that they represent a small tempo loss in exchange for some long term value gain that is accrued over subsequent turns. The Guldan Battlecry is so strong that people already paid 10 mana for a similar effect (N'Zoth), and the new hero power represents so much value turn after turn.
True, but at least they need to get to 10 in a deck that's full of self-damaging effects. It was always a race. Now Lackey or the Legendary weapon puts a 3/9 taunt on the battlefield that turns into three 1/3 taunts if you manage to kill it. If you don't, congratulations, they play cube on the next turn, kill it to gain 8 life, and have two of those 3/9 taunt fuckers. Oh, and way before turn 9! Like, Guldan isn't the problem.
I think what frustrated me the most about this expansion is the lack of good cards to step for magic designs