I was holding out hope for this and it turns out that the mad lads of the Riptide Lab were right!
Now that I can get my thoughts on forum, this is basically MTG:
Kaijudo Duel Masters, which is a great game! But I kind of hate its combat and spells when compared to the very rich Magic: the Gathering's.
Duel Masters has had creatures that go on top of creatures right after the second set
that came out, but it was surprisingly broken, cuz all of them basically say "This creature gains haste". I like Mutate a lot better than this mechanic, as it is more flexible, and less likely to be bananas. They have also been messing around with creatures that can be cast from
outside the game for almost a decade now, they're WotC so nothing stolen here, I just wanted to point it out.
Keyword counters is something that DM would probably never do though since the core gameplay is supposed to be "simple".
I agree that in traditional sense Mutate will punish those new players that just want a big creature as they get 2 or more for 1-ed, BUT this is sometimes worse, but more flexible bestow. A
one with the wind that can be cast as a 2 mana 2/2 with flying is decent enough to see play in some slower cubes (I know that mutate is a lot different than this, but it is important to keep in mind). We're essentially getting split cards that are either an aura or a creature, and split cards are always good to help make your cube more flexible.
I mean just look at this dude
Even if this was the only Mutate card in your Cube, he's at worst a tri-color 3 mana 3/3 with flying and first strike (meh, but an okay top-deck) OR he's a 2 color 4 mana aura that reads "This creature gains flying and first strike, cast noncreature card with cmc 3 or less from your graveyard (also this creature can be a 3/3 if you want)" and if they kill the creature before the aura hits the battlefield you get a 3/3 flying first strike
(but no ability)
As a Timmy player, this is super powerful and I love it, but from a cube designer's perspective I agree that he's probably too powerful to be in my current in-progress Cube. I'm fine with complexity in my cube personally so I'll likely test some of the rare and uncommon mutater-tots.
It's interesting how a lot of people are disappointed, I'm not sure what we were expecting? Is an elemental dinosaur cat that can combine with Godzilla not good enough for you? /s
I can understand the ideas behind it, but I feel it's wrong to judge something that you haven't played with yet or seen all of the possibilities behind.