Huh. This is the best Zombie lord they've printed in a while
I think this is fairly weak unless you're running dedicated tribal. Vizier of the Menagerie is going to be superior most of the time if you're looking for this effect. Realmwalker is definitely great in dedicated tribal decks though!
Huh. This is the best Zombie lord they've printed in a while
Huh. This is the best Zombie lord they've printed in a while
No it's not, Muxus, Goblin Grandee and Conspicuous Snoop were just printed in JuneWhat are you talking about? This is the best Goblin lord!
Changeling, changelings! My cube wants good changelings so badly.
Am I the only one really tired of getting tribal in every f*cking set?
I feel like such a hypocrite liking both of these posts. Tribal designs are pretty lazy and I'm tired of seeing them. Especially giants. Big tribal isn't really a thing because you can't fill the board with 12 giants like you can with elves, goblins, zombies, etc.I'm super excited to see more changeling support here.
-So then clearly you don't dislike tribal you just don't like lazy design.I feel like such a hypocrite liking both of these posts. Tribal designs are pretty lazy and I'm tired of seeing them. Especially giants. Big tribal isn't really a thing because you can't fill the board with 12 giants like you can with elves, goblins, zombies, etc.
That said, my playgroup is super nostalgic for Onslaught block and getting more changelings makes that theoretical cube a lot more interesting.
A lot of the cards here are exciting to me, but if I step away from the nostalgia, a lot of the cards today will never see play in most cubes. There was definitely some good stuff, but like half of it is so damn narrow.
Yeah Onder, I was excited at first because generic tribal payoffs is always something I'm happy to see, but then I looked at my list and... if you stick to a single tribe, this doesn't actually do much.
OTOH, I do think we shortcut too early and oversimplified Pyre of Heroes, because you don't choose the tribe as it ETBs, but each time you sac a creature you can get any that matches any of its types. So you can go Fanatical Firebrand into Kari Zev, Skyship Raider, into Aether Adept, into Master of Winds (which doesn't do that much, but it illustrates how you can chain creature types (pirate -> human -> wizard). Pretty sure that if you model drafting around it, it becomes an NP-Hard directed acyclic graph problem. You just need to go through one path in your library, so there is no need to have that much tribal density of a single tribe. Most importantly they need to leave something behind with the ETB or Dies trigger, or this is just a mana sink that burns through your library. I can see this being quite good in sacrifice decks, actually, though maybe building them this way is not worth the effort.
This is probably more of a constructed card, but it's unique enough that although I think it's a trap, I am completely unsure that it is.
True. I think there's good tribal, like Wizard's Lightning where the card is playable and gets better in the tribal deck, and there's bad tribal, like Elven Ambush, where the card is only good in one deck.-So then clearly you don't dislike tribal you just don't like lazy design.
-Of course these cards weren't going to be playable, they were made for the non-competitive products (although Youthful Valkyrie might be fine depending on how many good changelings are in this set).
This is such a weird one. Generically good Dwarf Dragon Tribal Metalcrafter. It's really decent, but I'd be scared to run it because of how many things it's broadcasting, unless I had all of them present.-Magda.jpg-
Me and Brad were just discussing how dragon tribal isn't quite there yet, but this is real nice. If dragon tribal becomes dwarf, treasure, dragon tribal then I think it may just work. I kind of wish rather than "sacrifice five treasures" it was sacrifice five artifacts to synergize with food and clue tokens, but still great. Also fun with shimmer dragon.
Sorry to double-post,
I'm curious as to why you find tribal specifically annoying as opposed to, say, Heroic. To me, tribal is just an extension of themes, albeit a historically lazy one.
Heroic, as the listed example, makes all your auras, targeted instants/sorceries, etc more interesting....
Tribal may be inherently bad as a draft format. I've surely not felt like I've cracked it in my Onslaught 2 design. I've got some ideas, but it's definitely not the same as non-tribal. Going into the design like "I can fix this flawed idea" isn't the best starting point.
You've clearly put more thought into this than I had, which is mainly "ZNR good, Lorwyn bad" (though I love Lorwyn).