There are mostly cards that I find to be at least interesting, but I don't really feel the need to include most of them. Anyway, I'll just list them:
Snakeskin Veil - better than
Feat of Resistance most of the time. Green has a lot of good heroic/spells enablers.
Usher of the Fallen Fearless Liberator Dragonkin Berserker Tuskeri Firewalker Eradicator Valkyrie - Boast creatures I find interesting/testworthy. I really don't know how they'll play, maybe Usher and Liberator are great for pressuring early, maybe Dragonkin and Firewalker are better because they're even better in lategame. The Valkyrie is also good for aristocrats, and maybe even relevant for one more card that likes to mill angels lol
Scorn Effigy Sarulf's Packmate Vengeful Reaper Glorious Protector Crush the Weak Dwarven Reinforcements Demon Bolt Saw it Coming Behold the Multiverse Cosmos Charger - now Foretell is similar to Boast: I don't know how the mechanic will play. maybe it will allow nice sequencing and rewarding planning a few turns ahead, which sounds pretty wonderful to me, but maybe it will end up
too slow. It really depends. Glorious Protector also is another card for the Flash archetype and Blink in my list. Might end up too strong, reminds me somewhat of
Restoration Angel, which isn't very fun to play against.
Bloodsky Berserker Clarion Spirit Firja, Judge of Valor - the first two most likely will find their way into the list, Firja might be too weak for a multicolour card. It plays nicely with Foretell, but there are just very few cards that want you to play at least 2 spells and aren't uninteresting.
Vega, the Watcher - Foretell and Flashback profit from this - wish we would've gotten an Rx version with
Burning Vengeance attached to it.
Renegade Reaper - selfmill on a reasonable body? Yes please! Condition for gaining 4 life will most likely never be met, which is a letdown.
Gorging Vulture might be better, that extra toughness is very helpful, though.
Weigh Down Stalwart Valkyrie - conditional removal/beater. I like. BW does care about the graveyard.
Pyre of Heroes Bloodline Pretender Resplendent Marshal Basalt Ravager Crippling Fear - Tribal payoffs that aren't parasitic! interesting version of Pod, another playable changeling (which will get especially interesting if we'll get more party cards in the future), a tribal pumper, a FTK that's not way too good, and a removal that
could be way too good.
Sigrid, God-Favored - another white Flash card! might actually be too strong, just like the angel.
Maja, Bretagard Protector - Although she's without flying, I like the hymn attached to her in comparison to
Emeria Angel. Also, it might very well be that I'll have to cut
Angel of Invention to open up for other cards, so this might be the replacement. Not sure if I want to end up with W in lands matter.
Kardur's Vicious Return Showdown of the Skalds - I love Sagas, but I find it quite hard to find some that really fit my powerlevel. KVR screams for synergy, which is something I really like, and it packs a lot in one card. I just don't really like that it enables itself with II and III. Reanimation with Haste is sweet, though. SotS is the kind of conditional draw I like attached to my red spells (nerfing card draw as a whole). It also rewards you for thinking ahead, which I really like.