Take a gander at Grillo's debut article:
http://riptidelab.com/learning-from-pauper-rethinking-archetype-design/
http://riptidelab.com/learning-from-pauper-rethinking-archetype-design/
Fear not! The second deck mentions FH but doesn't actually have it!A nice read, but I am kind of sad that each example aggro-"control" deck includes Fabled Hero and the heroic mechanic. It would have been interesting to see examples from other cubes!
A nice read, but I am kind of sad that each example aggro-"control" deck includes Fabled Hero and the heroic mechanic. It would have been interesting to see examples from other cubes!
I was very reluctant to take examples or discuss cube's I haven't played, and wanted to generally avoid a semantics discussion about what qualfies as "aggro-control." Though I do make a reference towards the riptide style gravecrawler decks, as decks able to produce incrimental value with longer shelf life.
You're free to discuss your own lists though--that was the point of the article.
Sorry about the mistypes--first article and all. There are a few others: "power of its combo decks and aggro decks" rather than combo deck singular.
A solid point. I wonder if anyone has an example of a champion of the parish deck with good long game? Maybe I should draft an ion storm deck and chime in.
as someone super unfamaliar with the pauper meta, is there a decent article to go learn a thing or two?
If it's as interesting to aggro design as you say, I am looking for a new theme...
A solid point. I wonder if anyone has an example of a champion of the parish deck with good long game? Maybe I should draft an ion storm deck and chime in.
That's reach if I ever saw it.
I've had some pretty cool aggro-combo Champion / Cataclysm decks. This one isn't quite as long-game as maybe you're going for but it 3-0'd and Vault of the Archangel was monstrous in stabilizing.
Golemclysm
Leonin squire is a card I've been thinking about a lot lately. I think our problem here may be that you like playing in a format where many of the decks are variations on a modular theme where as I like to distinctly support archetypes while making many of the cards valuable to multiple supported styles.
sweet deck. how's anafenza? urza's cycle lands and not onslaught?