I'm looking for white cards that will make blocking more frequent. I have too much evasion and thus not much actual combat happens, and I'm trying to change that.
I think we're all magiccards.info nerds here. Once you get used to the interface and search line it's the best by far.
In threads like these, we're usually vouching for the cards we link, not just acknowledging that they exist. Probably a good chunk of us have seen every single card on gatherer (I know I have, maybe twice).
Appreciate the thought.
Kind of a derailment but are yall not using Scryfall.com ? I feel like it's so much better than MagicCards.info and it's updated CRAZY fast. The one time I've had an issue, I DM'd them on twitter and got a reply in 10 minutes, and again as soon as the fix went live a few hours later. They've got an amazing team, and the card-saving tool and grid layout is just gorgeous. Light as a feather, easy to learn; I suggest anyone who hasn't checked it out give it a shot, at least.
Not exactly fixing any problem with evasion, but this card is great for White + Blocking, and great card advantage for white in general:
Creatures with flash would encourage blocking since you can play them as combat tricks and guys like Stonecloaker and Jeskai Barricade can provide a kind of insurance if combat goes wrong for creatures that you already have on board. These guys get stronger the more your format is focused on combat. Here are some cards that I find interesting.
In case you're not running this classic, she blocks like a champ since 1993
I like serra angel too. I think all (good) cards with vigilance in white are candidates for being good blockers, and gives a nice flavor to white. It depends on how creature centric your format is, and how good the removal is, but being able to produce a big wall of creatures that can attack while still keeping all shields up feels cool to me.
This is another card that I saw you weren't running Japahn. Since it removes the opponent's best creature, and it having a decent toughness, it usually ends up being a road block.
I'd like to ask what red one drops people are running? I feel like I'm lacking a few, and surprisingly there doesn't seem to be that awfully many to chose from either. I run a decently low powered format, without too much good removal, so if people could suggest straightforward RDW duders I'd be happy.
Yes you can use the Vizier after attackers/blockers are declared, before damage. You can use it as a neat Flickerwisp/resto mashup for sure+1 for Trueheart Duelist
way more interesting than Call of the Herd as it's a human and in a colour that really needs some value cards that still produce interesting lines of play and boardstates.
Does Vizier of Deferment work in declare attackers/blockers steps? If so, then I find it to be an interesting lower power alternative for Restoration Angel and would be definitely considering it.
Woah, is crawling sensation a real card? Seems like a great durdle card with life from the loam and discard outlets.
And a durdle engine deck really wants ways to remain in the game. Could it work as a way to keep churning out chump blockers? Molten vortex your tiny guy, block your fatty with my token?