General "Looking for a card"-Thread

It is hard. There actually aren't that many cards and not being broken with reanimation cuts some of the best picks. Some cards that have caught my eye are:

Better:



That said, I can just remove the card and add a colorless payoff that serves the same role. Or keep some of the GRBS in either it or Avenger of Zendikar.
 
I wanted to give Hatchery Spider a try because it ties into graveyard themes and actually works in value reanimtor. The issue is that it says "green permanent" and that makes it extremely like it will just fizzle.

It's true that Reanimator and other "cheat" strategies limit what you can put on your cube. However, I've found more value in the archetype than in the cards I can't run.
 
The Thorn Mammoth you mention in your cube thread would be my first pick for that slot, and it looks like overall that is your choice for the slot so far if I'm understanding your two recent post correctly. (Avenger -> Thorn but then Hornet -> Avenger). Cutting down to one 7 drop in this slot is also a possibility (the mammoth would be my call). Could put in another 6 drop or something.

For something a little different but IMO cool because reanimation likes it, but a curve-out green deck also likes it, and it doesn't present an immediately unbalancing effect (no etb, no passive, etc)
 
I had Flash and Woodfall Primus in the same cube for one draft.

Flash was also in my cube for exactly one draft. One player drafted



and I think his average winning turn was ~2, including a turn 1 win that we still talk about when we draft. I ended up cutting Flash and Hulk. Notably, Hulk had already been a problem for us in previous games without Flash.

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I just went back and found the post where I mentioned to inscho how well Hulk was performing ,and they were like "yeah, have you thought about making it more busted??" lol

The hulk is awesome. A blast with Sneak Attack.....and can do some nasty things fetching Academy Rector....and chaining with:



Alongside sac outlets.

EDIT: I run Woodfall alongside the Hulk as a Reanimator/Oath/Show and Tell/Ramp target. Hulk requires you to run more creatures than those decks often want, and isn't particularly intimidating in its own right. Getting the right balance of power for those juicy high end creatures has been very tricky for me.
 
I'm currently staring at Afternoon Delight's multicolor 7-drops, and I'm trying to decide on what to do with them (because the power levels are not even). Here's what I currently have:



Can anyone think of any good replacements? I'm looking at the following cards, but I'm really bad at determining whether or not a 7-drop is good.


I'm a bit annoyed at how uneven the colors are, but I think that's just life. And by the time you can play 7-drops, asking for a one color splash isn't that big of a deal.
 
None of the replacements you showed I would play over a mediocre 2-drop, except for Call the Skybreaker as a wincon in control. Djinn Illuminatus looks fun in the format though, while Enigma Sphinx looks particularly bad in it.

Why do you need a lot of multicolored 7-drops? 7-drops are narrow already, perhaps it's best to focus on monocolored ones.
 


Gyruda comes with all the companion baggage, but he mills, is hybrid and can do silly things with most clones.

God-Eternals is a strong removal spell, but a little boring and generic.

Discovery is more of a set up card with late game relevance. Hybrid is great here too. Might be too low impact for what you are looking for.
 

Onderzeeboot

Ecstatic Orb
Is that Ashiok fun or miserable?

Well, you were asking for a high power format. I don't think it's too miserable though. On its own it can't mill more than 50% of the opponent's deck, over five turns, and only if they don't have anything that can peck away at its loyalty. Most of the time you'll use it as a self mill engine anyway, the graveyard hate is just a bonus.
 

Dom Harvey

Contributor
If you build your Cube's fixing around fetches, the incidental hate from Ashiok is a brutal feel-bad

Self-mill stuff in UB is sadly lacking. If you're fine with colour-intensive, monocolour cards then Jace, Wielder of Mysteries is strong
 
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Has anyone tried WAR Ashiok, Narset, or Teferi with the passives sharpied out? Any thoughts on whether that would be good?
 
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I haven't, but... what if, instead of removing the passives, you made them symmetrical instead?

WAR Ashiok would have a real drawback that you'd have to draft around, WAR Narset might be pretty interesting, and WAR Teferi would just straight-up fall to pieces.
 
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