It's pretty funny with Necromancy, as you can turn the 3/3's into ETB or Dies triggers of anything else you've pitched/milled - can even be the same creature twice. That gets even better with a clone in the bin (I run a lot of those for Fish, not likely to happen in just any cube) as you go infinite. You also go infinite with any o-ring that can hit the big dragon in play (So no to Glass Casket, but yes to Journey to Nowhere or Fiend Hunter). It's also a combo that can be interacted with, as there's no haste on the tokens.
I think my favorite O-Ring to combo with it is Touch the Spirit Realm for that sweet, sweet Channel effect. Though the nastiest O-Ring has to be Parallax Wave...
1 Shepherd of the Flock
1 Okiba Gang Shinobi
1 Battlefield Scavenger
1 Beetleback Chief
1 Experiment One
1 Beanstalk Giant
1 Ant Queen
1 Key to the City
1 Rakdos Guildmage
1 Nightveil Spectre
1 Battlefield Forge
1 Prismatic Vista
try it out, it's a fun one and you can control whats in the boosterI've been cubing Booster Tutor for a long time now and it scales as much to an environment as any card could. But is this true as well for this monstrosity?
I'm a bit scared of the possibility to cast multiple cards with it. But maybe that doesn't matter since you have to get to six first and how much different is there really between a 6-drop and two 3-drops?
pretty busted!How busted is a Timetwister you have to work for? Actually, how busted is even timetwister in a super fair lower powered environment with close to zero combo stuff?
yup! Storm loves both but they're solid and powerful tools
i think it needs to either make a token itself or cost less mana or oil to draw. storytellers staff it aint
I've heard this was bad in ONE, but unlike that format, my cube's full of tokens that can actually block. So, maybe this is good and a nice way to link white's token strategy with black's sacrifice theme even better?