Onderzeeboot
Ecstatic Orb
Perfect, except you forgot to put the actual reverse miracle cost () on the card.
Do you have an art link for the Buried Ogre Art?
Perfect, except you forgot to put the actual reverse miracle cost () on the card.
Just varied prices for the ones that are on eBay.
Which ones are you looking for? I've got a friend going to the event tomorrow who's gonna try to hook me up.
edit: ah, you already said.
Perfect, except you forgot to put the actual reverse miracle cost () on the card.
Love it! ty king!!!!!!!!!!!!!!
Two tiny requests:
Can "Iguana" become "Iguanadon"?
Also Seminrut looks awesome but does not currently have a reverse miracle cost. It should say somewhere in the text!!!
Okay I'm gonna make one gold mine and you can print 20These are almost impossible to find but I just got a Do-Over and a Gold Mine wuhuuuu.
Thus I only need:
You’re in Command
Wrath of Sod
Gold Mine
Gold Mine
Gold Mine
Gold Mine
Gold Mine
Gold Mine Gold Mine Gold Mine
Gold Mine Gold Mine Gold Mine Gold Mine Gold Mine
Gold Mine Gold Mine Gold Mine Gold Mine Gold Mine Gold Mine Gold Mine Gold Mine Gold Mine
Perfect, except you forgot to put the actual reverse miracle cost () on the card.
Do you have an art link for the Buried Ogre Art?
Lastly I want to say that I am more than capable of producing perfect custom cards and have them done professionally so that they are indistinguishable from regular cards.
The proxy Gold Mine has a reminder text that actual Gold Mine has not.
That mechanic can never make it to print, by the way, especially on rare cards. a) There will never be enough Gold Mines for tournament play, and b) it's just asking to be abused by cheaters.
How is the mechanic prone to cheating?
So I put that reminder text because I feel the actual playtest card is unclear.
This emphasizes it's 5 times, ever, then you're done.
Absolutely agree, but that won't stop some scumbags from trying, and this mechanic provokes that behavior more than others, I feel. Plus, there's the monetary aspect, still. Which, coincidentally, also makes cheating more likely, because then you don't have to pay for the card twice. Also, what if a player does have money to burn? Ruleswise, if you have to provide a decklist, what are you going to say? One of my Gold Mines has one mark, the other have zero. One round in and the decklist should realistically be outdated, but there's no way to actually check the Mines got used (or at least it's very labor intensive to do so), so if you do a deck check after round three, and there's still three Gold Mines with zero marks and one with one mark, did the player cheat? I mean, it's unlikely that they didn't use Gold Mine at least ones over three matches, but not impossible. How many times is that player, if they're a cheater, going to go to the bathroom between rounds to secretly sleeve up a few fresh Gold Mines? The design is great for this product, but it would be a nightmare in sanctioned play.I don’t see that being a healthy way to play in the long run.
Nah we all got it right from the start.
How is the text on Gold Mine confusing to you?
Everything before the “:” is a cost and everything after is the ability you get from paying that cost.
As you can clearly see on Gold Mine it has a cost that requires to mark one of the unmarked nodes. You can’t activate the activated ability if you cannot pay the cost. Wizards wrote it simple and elegant.