Title more or less says it all, does anyone have any hot tips for making these sorts of decks work in cube?
I've certainly played my share of real control decks and things that can be equated to control decks in constructed formats that didn't have any blue cards but they seem to show up a lot less in my last year or so of drafting.
By Colour:
Thanks Mates!
I've certainly played my share of real control decks and things that can be equated to control decks in constructed formats that didn't have any blue cards but they seem to show up a lot less in my last year or so of drafting.
By Colour:
Black can certainly be a reasonable substitute with it's access to gas, inevitable threats, sweet removal and ability to interact with spells / the hand.
Green sometimes gets close if you have access to seriously exciting filtering with great use of top or library and it sports a whole host of threats that are sweeper proof. Always having a land drop is also a lot more interesting in control decks than many other types so those bonus basics get a little more value, but god do people fight over the good acceleration and you are almost guaranteed to be leaning on elves in a lot of cubes. It always seemed like greens biggest strength as a control colour was that I felt like exciting 4+ mana spells were more or less green cards. Things like Ajani V seemed like an easy fit. But god does it ever have a hard time interacting outside of hatebears (guh) and bramblecrush type stuff.
White just kills stuff and has impressive plays. I'm not sure this gets you there because wraths are just not a reliable source of card advantage in cube and god do white cards want to be drawn at opportune times, something you have very little control over if you aren't playing blue. White control decks are often forced to rely on the fact that off drop baneslayer (etc) is better than whatever your opponent throws on top the board and that really doesn't make up for how often you are not drawing live.
I play Red in a lot of control decks but I find the cards are pretty contested and many of the ones that are not being scooped up by everyone are the cards that only make their way into one or two decks that aren't control decks. I know wildfire is on the tip of everyone's tongue right now, and it's a good point, but I don't see that deck come together as often as I think I should and it often relies on blue cards to make work or mana rocks, that seem like they get scooped up like the lightning bolts I was complaining about earlier. It's a little more interactive though, but mainly in that red spells are great at taking time away from your opponent, be that removing his mana or killing him with your removal. How is everyone finding their Chandras?
Green sometimes gets close if you have access to seriously exciting filtering with great use of top or library and it sports a whole host of threats that are sweeper proof. Always having a land drop is also a lot more interesting in control decks than many other types so those bonus basics get a little more value, but god do people fight over the good acceleration and you are almost guaranteed to be leaning on elves in a lot of cubes. It always seemed like greens biggest strength as a control colour was that I felt like exciting 4+ mana spells were more or less green cards. Things like Ajani V seemed like an easy fit. But god does it ever have a hard time interacting outside of hatebears (guh) and bramblecrush type stuff.
White just kills stuff and has impressive plays. I'm not sure this gets you there because wraths are just not a reliable source of card advantage in cube and god do white cards want to be drawn at opportune times, something you have very little control over if you aren't playing blue. White control decks are often forced to rely on the fact that off drop baneslayer (etc) is better than whatever your opponent throws on top the board and that really doesn't make up for how often you are not drawing live.
I play Red in a lot of control decks but I find the cards are pretty contested and many of the ones that are not being scooped up by everyone are the cards that only make their way into one or two decks that aren't control decks. I know wildfire is on the tip of everyone's tongue right now, and it's a good point, but I don't see that deck come together as often as I think I should and it often relies on blue cards to make work or mana rocks, that seem like they get scooped up like the lightning bolts I was complaining about earlier. It's a little more interactive though, but mainly in that red spells are great at taking time away from your opponent, be that removing his mana or killing him with your removal. How is everyone finding their Chandras?
Thanks Mates!