This is a testing/includes thread. Post pictures using /ci or a text list using /c with what cards you plan to include and what cards you plan to test.
Including:
Interesting but Unsure
There are so many cool cards in this set that are just too weird or too weak to use. All will be One appears to be a "counters matter" set, which would normally be good for most Cube designers. Unfortunately, the fact that the primary counters are Poison Counters, with +1/+1 and -1/-1 counters being completely absent, many counters cards will be skipped by designers. Luckily, Proliferate has returned on many non-poison cards, and Oil counters are cool and versatile new mechanic that ties in well with counters themes in most Cubes. Additionally, the For Mirrodin! mechanic allows for more equipment density without sacrificing Creature space. I think we are getting close to R/W equipment being a low-space impact archetype that can easily be slotted into most Cubes.
All will be One also continues the recent set trend of good B-tier removal. Cards like Ossification, Planar Disruption, Annihilating Glare, Drown in Ichor, and Rebel Salvo all seem like fantastic options for some designers. The big question is: can these cards do what people want them to?
For my part, there are only a handful of cards that I know I want to include. However, there are a ton of cards that look fun to play with that I might want to try in the future, even if I don't end up keeping them in long term.
What are your plans for this set?
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