Christ that is some gruesome art
Cycle that doesn't really need to be a cycle:
GY Landfall Critter -
Landfall - Whenever a land enters the battlefield under your control, if ~ is in your graveyard, you may put a +1/+1 counter on target creature.
3/1
GY Landfall Critter -
Landfall - Whenever a land enters the battlefield under your control, if ~ is in your graveyard, you may put a -1/-1 counter on target creature.
2/3
GY Landfall Critter -
Landfall - Whenever a land enters the battlefield under your control, if ~ is in your graveyard, you may give target creature +1/+1 until end of turn..
3/1
GY Landfall Critter -
Landfall - Whenever a land enters the battlefield under your control, if ~ is in your graveyard, you have it deal 1 damage to target creature.
2/1
Make kami of the inward path fly and exile itself when it dies and return any spell card.
Yeah zealot is the poo. I'm sure he'd be one of those modern/legacy guys that's always on the radar, but not overpowered unless standard was all mirrordin-y at the time.Kami of Primordial Law is very good, and looks very efficient yes. Then again, who is playing Viridian Zealot in their cube? Right. And Kami of Ancient Law is also clearly too weak. Maybe it's okay after all? It's basically a Seal of Cleansing that's way easier to remove?
Oh lucas, RE: Last night
Instant
Target creature's base power/toughness becomes 4/4. Then, if you control a swamp, it gets -x/-x until end of turn.
(Without the swamp clause it seems not very green, but at it's horrible)
So it's basically...
Mold // Mildew
Instant
Mold: Until end of turn, target creature has base power and toughness 4/4.
Mildew: Until end of turn, target creature has base power and touchness 0/0.
?
There, fixed! Thanks I think it's much more at home in , even if it's just a color-shifted card.Your black/white searing meditation still says searing meditation in the text box.
What is an appropriate casting cost for sanguimancy? Because it isn't 5.
These are so much easier to "read" when they're cards. My brain just isn't trained to read cards in a text-only format... visual spoilers ftw.
I rather like the idea of making Sanguine Bond not suck, but I'm not sure I'd straight color shift a red effect. Since you're already gaining life, maybe you don't need to directly affect the opponent's life - what if target creature got -2/-2 til EoT, or all creatures controlled by player got a -1/-1 counter?
Yeah, I get that. It turns lifegain into Drain Life, that's what I'm saying. I mean, I can word it as "choose one -- target opponent loses 2 life; or target creature gets -2/-2 until end of turn", but that's a lot more text for pretty much the same effect (actually a better effect in pretty much every corner case).i don't think searing meditation makes sense outside of red, it's not the trigger that matters, it's the effect
I think the second Strands would need to cost more mana or be harder to cast. -2/-2 is a big combat trick if you have any instant-speed lifegain in your deck.Ok, how about this, is this better? Feels too inconsequential, so maybe the second option? Had to shorten the flavor text to make it fit better.
Edit: I realize that Podmother is above the curve, but I couldn't decide where I wanted to tweak to bring it in line. Most likely it should be either a 1/3 on a 2/2.