Aid 
Instant
Exile target card from a graveyard. Put a 1/1 white Spirit creature token with flying onto the battlefield.
///
Abet 

Instant
If you control no creatures, discard a card.
Put a -1/-1 counter on a creature you control.
Draw two cards.
Back 

Instant
Put target attacking or blocking creature on top of its owner’s library.
///
Forth 


Instant
Target creature gets -5/-0 until end of turn.
Target creature gets -0/-5 until end of turn.
Cease 

Instant
Each player sacrifices a multicolored permanent.
///
Desist 

Instant
Counter target monocolored spell unless its controller pays

.
Cruel 






Sorcery
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
///
Unusual 



Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard.
Force 
Instant
Counter target spell unless its controller pays

.
///
Tithe 
Instant
Counter target spell unless its controller pays

.
Hammer 

Instant
Hammer deals 3 damage to target creature and you gain 3 life.
///
Sickle 


Instant
Destroy target creature.
Scry 2
Ideas 

Sorcery
Draw three cards. Discard three cards at the beginning of the next end step.
///
Embers 

Sorcery
Embers deals damage to target creature or player equal to the number of cards in your hand.
Loam 

Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3
///
Ritual 

Sorcery
Add



to your mana pool.
Dredge 3
Make 


Instant
Put three 1/1 white Soldier creature tokens onto the battlefield.
///
Unmake 


Instant
Exile target creature.
Quake 

Sorcery
Quake deals 2 damage to each creature without flying.
///
Wave 

Sorcery
Return all nonland permanents to their owner’s hands.
Search 


Instant
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
///
Destroy 

Instant
Destroy target creature. It can’t be regenerated.
Shake 
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
///
Bake 

Instant
Bake deals 5 damage to target monocolored creature.
Spin 
Sorcery
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. Scry 2.
Dredge 3
///
Loam 

Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3
Tack 
Instant
Tack deals 1 damage to target creature or player.
Retrace
(You can’t Fuse from the graveyard.)
///
Grace 

Instant
Draw a card.
Retrace
(You can’t Fuse from the graveyard.)
Treason 

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
///
Void 


Sorcery
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.
Warm 

Instant
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. You gain 2 life.
///
Fuzzy 
Instant
Exile target creature. That creature’s controller puts a 3/3 green Ape creature token onto the battlefield.