This post is inspired by this card:
There were lots of posts in the M19 spoiler thread laying out fun things that could be done with this card, and in testing with it a bit, it is even better for my cube (and I suspect many cubes) then I anticipated.
It's a complete nothing in M19 limited, but most riptide cubes have ample graveyard interactions. What I'm starting to suspect, though, is that this is not only a card that can only be slotted into pre-existing cube archetypes for extra value, but that can create entirely new and valid decks if built around. Here's an example:
NB: this deck is misbuilt (sometimes I get lazy putting the actual final deck together on cubetutor) and should include more lower CMC creatures to take advantage of Bishop of Rebirth and Reveillark, but the potential shines through: This deck has 15 cards that trigger the tomb, all of which were already in my cube, but now, with the addition of this single card, can be drafted together as a deck that's entirely different from anything Esper was doing before. That is exciting!
The best part is, Esper is just one potential color configuration to build around the tomb. Green may actually be the second best support color for this effect, behind black, and red has pieces like Squee, Goblin Nabob and phoenixes that can trigger the tomb over and over.
This got me thinking about other cards, which can open up entirely new decks by themselves when they are added to a cube. The first that comes to mind is:
Now, neither of these cards are really "single card archetypes", in that you can't just throw a Loam or Tomb in any deck and have the deck viably revolve around them, but I think they both have the benefit of synergizing with cards most people already run, and offering powerful enough synergies that they can become the focal point of a deck that wouldn't exist without them.
Are there other cards that fit this description? Tell me about cards that you run, or have run, that can single handedly open up new design space for decks in your cube!
There were lots of posts in the M19 spoiler thread laying out fun things that could be done with this card, and in testing with it a bit, it is even better for my cube (and I suspect many cubes) then I anticipated.
It's a complete nothing in M19 limited, but most riptide cubes have ample graveyard interactions. What I'm starting to suspect, though, is that this is not only a card that can only be slotted into pre-existing cube archetypes for extra value, but that can create entirely new and valid decks if built around. Here's an example:
Esper Tomb from CubeTutor.com
NB: this deck is misbuilt (sometimes I get lazy putting the actual final deck together on cubetutor) and should include more lower CMC creatures to take advantage of Bishop of Rebirth and Reveillark, but the potential shines through: This deck has 15 cards that trigger the tomb, all of which were already in my cube, but now, with the addition of this single card, can be drafted together as a deck that's entirely different from anything Esper was doing before. That is exciting!
The best part is, Esper is just one potential color configuration to build around the tomb. Green may actually be the second best support color for this effect, behind black, and red has pieces like Squee, Goblin Nabob and phoenixes that can trigger the tomb over and over.
This got me thinking about other cards, which can open up entirely new decks by themselves when they are added to a cube. The first that comes to mind is:
Now, neither of these cards are really "single card archetypes", in that you can't just throw a Loam or Tomb in any deck and have the deck viably revolve around them, but I think they both have the benefit of synergizing with cards most people already run, and offering powerful enough synergies that they can become the focal point of a deck that wouldn't exist without them.
Are there other cards that fit this description? Tell me about cards that you run, or have run, that can single handedly open up new design space for decks in your cube!