White has the most overlap with other colors. Every one of its core mechanics is duplicated in another color, except maybe temporary protection, though there is instant regenerate in black and hexproof in green. I would cut white.Serious question here: If we cut an enitre color from Cube, which color would you cut, and why?
I'd cut shmurple
No one is denying this, but the thought experiment was asking which of the four colors you would cut if you wanted to run a four-color cube. Exile effects can be found in black, blink in blue, pacifism is removal, and blue even has similar effects (Narcolepsy), and, as I mentioned, temp "protection" can be found in other colors as well (green, blue and black even). And while it is an important color for aggro, black attrition based aggro and red got you covered in that department as well. It's not really necessary for anything, though it is obviously better then other colors at some things. Of the five it's the safest cut though that will cost you the least in terms of mechanics and archetypes.White is great for exile effects, blink, pacifism effects, and temp protection. More imporantly its also a foundational color for a lot of a cube's aggro decks. The overlap that it has is important to take some of the pressure off of the other colors to specialize in certain effects. Would not cut.
The most expendable part of any cube i.m.o. is the multi-color section.
Of the five it's the safest cut though that will cost you the least in terms of mechanics and archetypes.
You all need Jesus!
So on a scale of brilliant to durdle, where does this end up? I'm looking for more incentives to have a fist full of lands. I actually like the fact that it can be played in a pretty dedicated mono green deck with cards like harrow and life from the loam.
Yep, it is. If you want to shake things up you can easily cut another color. Every other color does something you won't easily find in other colors, so removing one of the other colors will probably have a more noticeable effect.I think its a pretty big assumption that this should be the basis for the cut.
Temp protection can be kind of replaced by green (Vines of Vastwood etc.) and black (Boon of Erebos).In addition, temp protection, blink, and pacifism effects are either not located in other colors, or lack the density to base an archetype around. Aggro is principally located in white, red, and black; control and midrange can draw from all 5 colors--chopping off one of aggro's main colors (if not its main color) seems like a really bad move.
if I had to cut a color to shake things up, I think I would cut red. It's by far the most one-dimensional color (though not as much as it used to be), and the removal of burn would have interesting consequences I think. Phyrexian Negator might even be cubeable again!Personally, if I had to choose one of the main colors to cut it would be green, as its kind of a security blanket color, and its cut would shake things up (I also think blue would be interesting).
You all need Jesus!
So on a scale of brilliant to durdle, where does this end up? I'm looking for more incentives to have a fist full of lands. I actually like the fact that it can be played in a pretty dedicated mono green deck with cards like harrow and life from the loam.