Card/Deck Single Card Spotlight

Chris I can't believe you ain't got like 30 pushups in a sitting in ya! Come on we may not be big but we are powerful!
We may have to let some people do girl push-ups though.

I'm still trying to figure put where they find the room for all this mannish roistery, 8 mates and a table rarely leaves room for calisthenics
 
Anybody else having good times with Death's shadow?

It's one of those 1-drops-that's-actually-a-turn-6-play, but interesting at face value. It'd be the sort of thing that I'd need to see tested.
Honestly, it reminds me of nimble mongoose in it's "one drop that's better farther along in the game"

My take: Interesting, kinda narrow gameplay-wise and swingy. Bonkers with Varolz. What decks would be looking to use it in your environ?
 
It's one of those 1-drops-that's-actually-a-turn-6-play, but interesting at face value. It'd be the sort of thing that I'd need to see tested.
Honestly, it reminds me of nimble mongoose in it's "one drop that's better farther along in the game"

My take: Interesting, kinda narrow gameplay-wise and swingy. Bonkers with Varolz. What decks would be looking to use it in your environ?

here's the thing, though: death's shadow is cool with varolz but still actually bad, both as a card and 4 yr environment. also, nimble mongoose is so so so good! it's a beefy one-drop Villain prob. has to kill in combat, except they need real effort to profitably block a 3/3 (which you can punish since yr playing a goose deck!) and while Death's Shadow sure gets huge, at the end of the day it's just stats, so it gets chumped or you draw it early and can't use it to curve out or it's not reliably big enough at the right times. (even in the varolz deck unforch! i know, i was so hyped too!)

telling control players not to swing against aggro while they stabilize when sometimes they should also sucks imo

also i <3 the goose
 
Expy has way more synergy across archetypes (counters, humans, the ever-popular ooze tribal), encourages better sequencing (due to evolve), has built-in regeneration effect, etc. I run 2, loves it. Goose is a 3/3 shroud for {G} and while that is real adorable it has no real synergy to offer and can't wear pants which is upsetting.
 
How many other haste creatures/effects in a deck would it take to make these viable?



Are there similar effects in red or artifacts that I've overlooked?
 
What dou guys think about Phyrexian Obliterator for encouraging Black Devotion? It's narrow and maybe a bit OP but we want that deck to be viable and it's really one of the very few cards which aren't optimal for more than one deck to obtain.

I want to know if I should get my hands on Snapcaster Mage, Cryptic Command and Mystic Confluence? I love each of those cards in casual and tournament play but I find them to be VERY broken for a balanced environment (at least the two modal cards). I will post my cube list in the near future so you can get a picture of the power level. I'm even running zero brainstorms for those concerns.

The last card I want to ask about is Birthing Pod. It's a cool value machine but does it make midrange decks too strong? I find those kind of decks to be strong enough in my environment.
 
The main question I have is if you want to support mono black.



He's said he does. I like Geralf's better than the Obliterator for mono black because you can include DRit and do some cool stuff, also it's a less stupid card. Masques block art on the ritual imo.

Pod, Cryptic, Snap are all good and not too flexible to be interesting. I'd stay away from the Confluence while you see if your environment wants Cryptic.
 
I also prefer Geralf's for black devotion. If you really want to push that, there's Necropotence too (though that's sort of busted).

Quad of a single color is just an outrageous requirement for a draft environment.
 
Never run DR in cube because I often read it's garbage in cube, generally spoken.
I'll give it a try as I love the card.

E: Urza's art, btw.
 
People think Necropotence is garbage in cube because of the casting cost. You have to run it in a heavy black build and your typical cube can't support that level of fixing. But make no mistake, Necro is very broken in cube. And the original art is best, I agree. When I ran it though, I used the exiled version. White boarder cards are fugly and the Ice age wording is a cluster (on an already wordy card).
 

Dom Harvey

Contributor
Geralf's Messenger is great; it's just about castable even if you're splashing another colour, whereas Obliterator demands that you be fully mono-black (and probably without utility lands like Nykthos or Mutavault, which are often a draw to staying in one colour)
 


Is what it would take, imo. Also the obliterator can certainly be a little feel-bad in the wrong situation.
 
That owl from OoT with those freakishly big eyebrows scared the shit out of me when I was a young brat and I agree that the Messenger becomes more and more appealing to me. It's a zombie, too, of which I'm feeling that I still don't run enough.

What about
 
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