Chris Taylor
Contributor
Big fan of Thalia 3, that card is really annoying but you can't ever feel that bad about losing to a card that dies to shock
And, of course, there's this thing if you hate fun:
This is a good one! It's always tough finding a spot in the White 3 drop section though
I am not (because the rate won't mesh well with the rest of the cube), but I do appreciate the insight. I haven't seen these in a long time and it gets my gears turning! I've also thought about Tectonic Break, but it's a little too narrow.If you're willing to consider some more out-there options:
That is a good point. It's why Inscho's Thalia suggestion makes a lot of sense. I also think Tishana's Tidebender might be worth a second look. Stifle attached to a decent body is what these decks want.The big issue as I see it for the archetype are creatures, since they need to be small and the selection in blue is scarce.
To be fair, it's also a 12-mana Explosive Vegetation, and the lands even enter the battlefield untapped, provided you have a land drop left for the turn, of course. I think you're being too negative Honestly though, this seems like an extreme late game card advantage machine. Yes, it's random, but so is drawing a card off of Arcane Encyclopedia. Sometimes you're revealing a land (well, roughly 60% of the time, assuming you only run this in a slow control deck), sometimes you're revealing something you actually can cast for free (probably less than 40%, assuming you're also running interaction that you might want to sandbag, or can't cast because Counterspell need a target and you're not activating this on your opponent's turn). You know, the more I think about, the more convinced I am that Arcane Encyclopedia is just the superior card for decks that might be interested in Temporal Aperture, and that card isn't that hot in most environments.I think you are. You have to shuffle. It seems like a 7-mana rampant growth wouldn't be worth it, and that will often be close to what this is.
Depends. Is your cube slow? Then yes it is worth it since it draws and plays the card. Is it fun to pay yes. It is not a cheat card per se, but could be if your cube is battlecruiser style. I have a Urza block cube and it is a middle tier card. Great card if you do not have card draw in your color.Was reading some early 2000s tournament reports (as you do on a Wednesday night near midnight) and found this card:
Anyone have any experience with it? It seems zany and fun. You can kind of build your deck around it to have close-to-even chances of getting your mana back, and it seems like it would have great story equity. That said, it's a big mana investment to do literally anything. Am I crazy for considering this?
I love this forum because sometimes we will just be talking about the jankiest stuff in the world only for one of the most broken cards of all time to be mentioned in the same post like they all belong together.If you're willing to consider some more out-there options:
And, of course, there's this thing if you hate fun:
My Cube is fast and mostly modern cards, thank you all for helping me come back down to Earth
Wanted to put a quick spotlight on this card since I know we have a lot of "just print your own shit" enjoyers on here. This alchemy variant of Symmetry Sage gets played in the izzet wizard tribal prowess deck in Historic on Arena and is basically the cornerstone card for that deck. It's absurdly pushed and can help that style of deck win games crazy fast. I feel like if it was a real card a lot of mid to high power cubes would be running it as a solid blue tempo one-drop, but since it's only in a fake format I feel like most people probably haven't even seen it. But I have and now you have too. Okay thanks later.
I think the seek land cycle like Gate to the Citadel could be really solid in cube with that template.
I think you run this in a tempo shell. In a sense it's a weaker Thalia, Guardian of Thraben, because it's gold and doesn't stop wrath effects, but it should be good against roughly the same decks.That cards reads better than it likely is. It works against control/interactive decks. Problem is, those are mostly blue/white. It does almost nothing against aggro.
Tried it, cut it. You need creature type synergies in your UW tempo deck for this to make the grade.
Does anyone have experience with this thing?
Giving Ward 1 to you and all of your permanents seems annoying enough to be interesting. Not only do you mess up the opponent's curve out or ability to double spell, you also get more bang for your buck with mana denial spells.
(The Changeling text does nothing for me, so I am not evaluating that part of the card)
Talking with one of my drafters, he mentioned he really didn't like Jace, Wielder of Mysteries since it didn't protect itself and costs triple blue. I can see that especially in a MP setting where 2-3 people are attacking you. Laboratory Maniac was too fragile for us, so enter:
I like the card as a signpost that you should be milling yourself for value or a spicy win. I also think the opportunity cost is pretty low (1 cube slot) for what it enables.
My question is, do you think a single Thassa's Oracle is a trap in a cube that still encourages self-mill in blue?