These are super interesting glue. I like the bodies they chose for each for limited (kinda wish the mardu one was a 1/1 flier but alas) and these are encouraging to see, I know some people were worried this set would end up like New Capenna: 3 color themeing but 2 color decks because of a lack of support. This sends a good signal to that not being the case.
Love this little goober
I like my graveyard hate worse than this and my killspells better than this, but this is still interesting, especially if you're not on game objects tribal like I am.
Much like
Witchstalker Frenzy this counts either players attackers, which won't really mean you put it in a deck with no creatures banking on your opponent to do the work for you, but more in that it has extra play in the aggro mirror, which is nice.
Train described this as "The most casual commander playtest without life totals card I've ever seen" and I'm inclined to agree
Mana Dorks are in red's color pie now, and they've explicitly stated that red is going to get worse ones than green does
Neat direction, with
Llanowar Elves being reprinted in foundation WotC seems to believe in the 1 mana dork again so keeping red at 2+ seems safe. Looking at this card specifically it seems neat, we always love mana dorks having some late game play to them and a
plummet is a nice place to be, honestly, I'm surprised a dork got this specific upside in red before it happened in green? (might be wrong)
Perfect add for that
Brightglass Gearhulk I told you all to add to your cubes last set. The numbers on this are interesting, 5 mana is a reachable but extremely inconvienient number, so this is undoubtably good and will still not work some amount of the time, which is probably perfect for a removal spell.
If you are more worried about abilities than the creature blocking,
Unable to Scream is another excellent option from DSK you could run instead, and as cute as it is, I would only recommend
Witness Protection for the
sprezzatura bonus, as a 1/1 is much better than a 0/2.
So
last gasp is a totally cromulent removal spell, and after hearing Safra talk about
Power Word Kill and making all your big creatures have the same few cool types (which also means PWK has the nice upside of being able to kill almost anything
except the stuff you deem really important.) I could absolutely see a world where I add this on the assumption it'll mostly just be
last gasp, and sometimes you get to ball out and it's
lightning bolt
This card's cool as shit I don't care that I have to deal with suspend again, more second spell cards is something I'm in for