I've been undergoing a bit of a cube refactoring recently, and Abzan has been shifting between +1/+1 and enchantments until I saw the spoilers for THB. Naturally, a few cards caught my eye and got me thinking (similar to Mondschwein's realizations) that Delirium might have a role in my updates, namely:
Which made me dig out some actual delirium cards like Grim Flayer, Inexorable Blob, and Mindwrack Demon as a nudge towards an aggressive archetype, since I’ve been getting a bit stale on the (I feel) easier-to-support, maybe-default, grindy Golgari package. Kinda excited to give that side of Abzan a unique feel. Tymaret Telephones the Dead and Aphemia both trickle into my Esper Zombie/Tokens theme, so great pickups there.
In addition, I’m excited to give the Orzhov end of that Abzan wedge a utility Aura/Enchantment control feel with:
More as 'testing candidates':
Shifting some of the removal toolset towards auras and permanent recursion/flicker/return-to-hand effects (Kor Skyfisher, Shepherd of the Flock, etc.)seems like a clean overlap with the artifact recursion (Auriok Salvagers, Restoration Specialist, and friends) archetype I already have.
Cards that I’m hoping work well in my Grixis discard/flashback decks without being ‘too much’ (perhaps most concerned about Breach):
My BR decks have been operating more on a discard-cards-for-tempo + play-reach-cards-from-the-graveyard axis, so really hoping Underworld Breach can supplement that slant, while also acting as a similiar reach/combo goal for the UR spells-in-graveyard archetype -- I’ll be perfectly honest, Underworld Breach is my favorite card from the set. I’m also hoping White finds ways to abuse the fact that it’s an enchantment in the graveyard or that it’s a permanent that can be bounced before sacrificing. I could also see Temur 'reprogramming' their graveyard with the cards exiled to Escape, to make whole-graveyard shuffle effects feel just a little bit more like deck reprogramming.
This one too, because I love LabMan:
(There are certainly others that I'd like to run but maybe don't represent strong signals I'm looking for, although some I'm going to run regardless: The Birth of Meletis, Dreadful Apathy, Alirios, Enraptured, Agonizing Remorse, Eat to Extinction, Mire Triton, Pharika's Spawn, Underworld Charger, Woe Strider, Anax, Hardened in the Forge, Careless Celebrant, Ox of Agonas, Mantle of the Wolf, Renata, Called to the Hunt, Wolfwillow Haven, Gallia of the Endless Dance, and Slaughter-Priest of Mogis)
Which made me dig out some actual delirium cards like Grim Flayer, Inexorable Blob, and Mindwrack Demon as a nudge towards an aggressive archetype, since I’ve been getting a bit stale on the (I feel) easier-to-support, maybe-default, grindy Golgari package. Kinda excited to give that side of Abzan a unique feel. Tymaret Telephones the Dead and Aphemia both trickle into my Esper Zombie/Tokens theme, so great pickups there.
In addition, I’m excited to give the Orzhov end of that Abzan wedge a utility Aura/Enchantment control feel with:
More as 'testing candidates':
Shifting some of the removal toolset towards auras and permanent recursion/flicker/return-to-hand effects (Kor Skyfisher, Shepherd of the Flock, etc.)seems like a clean overlap with the artifact recursion (Auriok Salvagers, Restoration Specialist, and friends) archetype I already have.
Cards that I’m hoping work well in my Grixis discard/flashback decks without being ‘too much’ (perhaps most concerned about Breach):
My BR decks have been operating more on a discard-cards-for-tempo + play-reach-cards-from-the-graveyard axis, so really hoping Underworld Breach can supplement that slant, while also acting as a similiar reach/combo goal for the UR spells-in-graveyard archetype -- I’ll be perfectly honest, Underworld Breach is my favorite card from the set. I’m also hoping White finds ways to abuse the fact that it’s an enchantment in the graveyard or that it’s a permanent that can be bounced before sacrificing. I could also see Temur 'reprogramming' their graveyard with the cards exiled to Escape, to make whole-graveyard shuffle effects feel just a little bit more like deck reprogramming.
This one too, because I love LabMan:
(There are certainly others that I'd like to run but maybe don't represent strong signals I'm looking for, although some I'm going to run regardless: The Birth of Meletis, Dreadful Apathy, Alirios, Enraptured, Agonizing Remorse, Eat to Extinction, Mire Triton, Pharika's Spawn, Underworld Charger, Woe Strider, Anax, Hardened in the Forge, Careless Celebrant, Ox of Agonas, Mantle of the Wolf, Renata, Called to the Hunt, Wolfwillow Haven, Gallia of the Endless Dance, and Slaughter-Priest of Mogis)