I take back the life gain comment I made, I missed some of the key cards. The first deck looks really solid. I would like to see this open up to Abzan though but that is because I like broader themes and that might not line up with your design goals.
I had it more into Abzan, but the theme itself is so borderline poisonous that I contained it to BG with BGw as a support color sometimes. No payoffs in W.
Are you doing a spells matter theme?
Sedgemoor Witch,
Dragonsguard Elite,
Leonin Lightscribe and other cards that hit multiple notes for you. Otherwise it feels like you are sending some mixed signals.
I'm kind of doing spells matter, but I don't really think it needs direct support. Get some spells. Simple enough.
Is that Witch not crazy good? I always felt like Yung Peezy kinda spammed the fuck out of everything and was way too good at 2 MV. I also feel like Dragonsguard grows out of hand pretty fast, no? And the cat seems like absolute hell to block against, but could be fine. I'd really love your analysis on those three cards against my power level.
Are you actively supporting an enchantment theme?
Just starting this or looking into it, ya.
Bolas's Citadel: sacrifice, spells and life gain.
I had it, but a 6MV spell that requires you to have life seemed a little questionable. I can't afford to run many 6s, ya know?
Deathless Knight +
Dina, Soul Steeper: Sacrifice and life gain together (+ devotion for the knight).
The 2 toughness on Knight seems really shit and Dina seems too narrow for lifegain. Her sac ability is kind of redeeming, but it's two pretty borderline abilities.
Mortality Spear: Solid removal that supports life gain.
Again, I had this but the BG removal currently there is much better without conditions. Paying 4 to hit one thing is a bit rough as plan B.
Dusk Legion Zealot: ETB, cheap sacrifice fodder, draw smoother.
Been eyeing this dude for sure, especially now that I'm looking into blink.
I feel like this leaves behind too much when it dies. Maybe I'm wrong? Feel free to tell me that I am, because the card is sweet. It's been in and out of the list several times.
Vault Skirge: Artifacts + life gain + counters
I've never liked 1/1 for 1 that' supposed to attack, but I'll add it. I feel like a decent number of people use it, so I might be wrong. Added and changed the MV to 1 and the color to C.
Epochrasite: Artifacts + sacrifice + ETB + counters
Kind of a confusing little bastard. It ticks a lot of boxes, but I'm concerned that suspend 3 is going to be too slow here.
Metallic Mimic: Artifacts + tribal + counters
I'm gonna put this in my mental maybeboard. The tribal part has me hesitant.
Triskelion: Artifacts + ETB + counters
Is this actually good? I've used it before and it felt like a bad deal for the MV.
Lawless Broker: seems below curve compared to the other 3 drops.
Yeah... Definitely on the chopping block. It's really shitty Reyhan lol.
Definitely a little questionable, but it's a hell of a blocker outside the DT deck. Fynn's too narrow, but I gave Chevy the add. Might and Ram lose their appeal when every deck has access to black's removal, unfortunately. AFR has the Deathtouch Machete incoming as a little addition for Blightfang.
Spined Thopter is in blue, but
Porcelain Legionnaire is in colorless. ARGGGGGG.
Whoops.
I'm not sure this is helpful, as I feel I don't have a good understanding of how you are building your archetypes, so I am just throwing around what I like to see. I can continue if it helps, otherwise ignore me and move on
It's super helpful. Even a bad idea spawns some thought, and this was all good.
There is some overlap to be had between artifacts, counters and sacrifice in BG. In addition to the +1+/1 counters payoffs (like
Hardened Scales), you have
Marionette Master,
Verdurous Gearhulk,
Weaponcraft Enthousiast,
Stonecoil Serpent.
I love Fabricate for that reason. Counters, tokens, and artifacts in one keyword. Is Verdurous too good? Added that yesterday. Might post some of these to Single Card Spotlight later.
Triskelion and
Pentavus can serve as fatties that work well with
Vesperlark (see Inscho's posts around the forum).
Again, are these even good? That's a lot of mana.
Glissa + artifacts that bin themselves is really powerful.
This is a pretty smart package which once again makes me regret my inability to run
Executioner's Capsule. My only hesitation here is spreading the artifact theme too thin across all the colors. I'm not sure I have the density of artifacts to do that. I had a Daretti deck going in red, but took it out for the same reason. Maybe I can achieve the artifact density needed, but I feel like the power level needs to be a little low to pull off some of the swaps needed for that. Not sure.
The dream would be to have
Korvold, Fae-Cursed King in there as a Jund card, but that is probably too powerful.
Yeah, I had this guy but he's kinda scary. Especially with the re-added fetches.
Steel Overseer + Animation Module can build a pretty big army fast and they go well with the cards I first mentioned.
Steel seems too narrow and Module is only a good pick if the counter deck gets really fleshed out, but it's been on my radar.