I recently added Rydia inspired by
@Nanonox, and I've been super happy with her. Originally, the saga text was a distraction, as I really liked her for the landfall ability so much that I didn't mind what I considered trinket text, but the more I looked at my Cube, the more I realized there are some extremely cool sagas I'm already playing and could be playing.
Tameshi, Reality Architect is also a longtime pet card of mine that's a power outlier in the negative direction that I stubbornly keep around but can be the MVP of the right game, too.
I love the Final Fantasy saga creatures from a gameplay POV, and so I've been testing out some of the limits there. While it feels emotionally bad to replace a long-time Cube favorite like
Grave Titan with
Summon: Primal Odin, which I did and then reversed recently, I think it might end up being the right direction for my Cube overall.
And as fiddly as they are as game pieces, requiring not just dice and flipping the cards over, but understanding sagas at a glance to boot, I have really enjoyed the previous Avatars.


Some cards I've been looking at to expand this Saga theme that I've been experimenting with lately, several of which will likely end up in my Cube long-term, many of which have been, once again, inspired by
@Nanonox and also by the delightfully designed
Roast.











Other interesting Sagas:

The biggest reason I don't play these is because I don't have copies, somehow. I will fix this shortly. If I were running these, I'd easily justify both
Replenish and
Eiganjo Dynastorian.
While I've been in love with this card since it was printed, I'm a coward and haven't given it a proper shake. Our hometown hero
@Dom Harvey is not a coward and it's been in his Cube for 2+ years, so I should probably bite the bullet on this one and include it.


These are so cool but just have
so much text on them. Unlike
Fable of the Mirror-Breaker, they're also unlikely to have shown up organically in EDH games or at the Pro Tour, so the lack of familiarity makes the DFC-ness and wordiness twice as bad. Gameplay-wise, they're ideal, but I can't stomach either, sadly.
Teachings of the Kirin would likely be better for my Cube than
Leaves from the Vine, but yeah, I need to respect my players.
The power-level is actually a little low for a 3-color card, but I like it enough that I'd play it in the right conditions. Currently, I only run one card for each three-color combo, and this just doesn't spark as much excitement for drafters to convince them to want to play such a mess of a mana cost.
Flametongue Kavu for the modern age, but actually though. If I had a second card that made these assassin tokens, I'd be reasonably interested in this card.
But honestly, the biggest thing getting in my way for having more sagas is currently
class enchantments. The gameplay is similar enough that they end up competing for the same slots, and I'm running about the same amount of each. The issue is also that the cards sticking out to me most in my 0n-deck binder are more classes than sagas, but sagas have better synergies as a card type, so I've been struggling. Some cool recently-printed classes I run or really like include:



And I'm still really happy with plenty of the Bloomburrow ones as well.