Now that most of the set is out, these are the cards I want to test in my cube:
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Planeswalkers
I am a huge fan of the static abilities on the WAR planeswalkers in general although some of them are too narrow for my taste. I am looking at you
Arlinn, Voice of the Pack.
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Planeswalkers I will not run
I am not a fan of
Gideon Blackblade. Very powerful but he also leaves the player with almost no choices. He will always be attacking as a 4/4 since he can never block and cannot take damage. He will always use his +1 since he has no minus ability he can afford right away. He's too simple and powerful for my taste.
I am a fan of
Teyo, Shieldmage but I will not run him because he will slow down games too much.
I like
Vivien, Champion of the Wilds but I do not think I can craft a cube where the -2 ability will be reliable.
I am afraid of
Domri, Anarch of Bolas. I fear it is too strong.
I am on the fence with
Saheeli, Sublime Artificer.
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Planeswalkers I will test
This Liliana will end games and do it fast. She is a huge threat and a board swing. She is expensive and thus cannot truly go into either Tokens or Aristocrats properly but she can still be added to those decks as a finisher while still be on theme. I am a big fan of such cards.
Cheap to cast and creates interesting gameplay. He can combo with any ETB creature effect you might have or restart your off-colored
Demonic Pact. He opens up some flashy plays with flash sorceries, wuhuu. He makes your sorceries uncounterable.
Flexible sideboard card against control and against anyone with too much search. I am a big fan of having a few sideboard cards in cubes.
This means I include one mythic planeswalker, one rare planeswalker and one uncommon planeswalker.
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Gods
I will test the four Amonkhet God-Eternals.
I run a Selesnya legendary theme (Thanks Brad) and Selesnya token theme.
I run a black-focused Aristocrats theme.
I run a Jeskai Prowess theme.
The fact that these will come back a few turns after death will only be comfortable because that will help the themes not fall apart so easily.
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Lands
I will 100 % Utility Land Draft this
I will probably do the same here or include it into the cube.
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Other
Bladderblossom
This will be able to fuel Zombies and Aristocrats quite nicely and I don’t think the card is too strong.
I am going to errata this to converted mana cost six (4 generic + 2 white)
Is it "Parhelion Two" or "Parhelion the Second" by the way?
Exactly what I am looking for.
Dangerous but I am willing to try it out. I can see this go three ways.
1. Be too strong because it will sadly too consistently take down a planeswalker or two for only two mana. I do not run that many planeswalkers but I might be surprised.
2. Be a little extra support for your own legendary planeswalker theme. This is also not very likely.
3. Be a sideboard card against the few times you are facing an opponent who actually does have many planeswalkers.
I am hoping for a mix between 2 and 3.