Dom Harvey
Contributor
I'm sceptical of this Wasteland-based approach to keeping manabases in check. I don't believe that the natural inconsistency of a 3+ colour manabase, especially if it has other disadvantages (lands entering tapped, life payment with fetches and if you run shocks over duals), makes up for whatever increase in power level your deck gets from the extra colour(s); even if it does, it doesn't need to be reined in by an effect as powerful as Wasteland. Sometimes Wasteland punishes greed, but more often it punishes someone for keeping an otherwise reasonable hand by making them unable to cast spells. I don't think you want to learn from Legacy here, as the main point of playing Wasteland there is to pick up free wins in games that might have been fun. Why not Tectonic Edge instead?
We constantly talk about the need for removal to fit the environment: if there was a free colourless way to cut a villain off some other resource (cards in hand, creatures in play, whatever), we'd acknowledge that it would warp the format in an unhealthy way. The undesirable decks or deck construction ideas that Wasteland is meant to push out of Legacy don't exist in Cube unless you force them, but the more common constraint imposed by Wasteland - the bar that any spell costing >3 has to clear gets massively higher - certainly does.
I'll gladly run Fulminator Mage, Acidic Slime, and so on, but trip/quad Wasteland is taking excessive measures to solve a problem that doesn't exist AFAICT.
We constantly talk about the need for removal to fit the environment: if there was a free colourless way to cut a villain off some other resource (cards in hand, creatures in play, whatever), we'd acknowledge that it would warp the format in an unhealthy way. The undesirable decks or deck construction ideas that Wasteland is meant to push out of Legacy don't exist in Cube unless you force them, but the more common constraint imposed by Wasteland - the bar that any spell costing >3 has to clear gets massively higher - certainly does.
I'll gladly run Fulminator Mage, Acidic Slime, and so on, but trip/quad Wasteland is taking excessive measures to solve a problem that doesn't exist AFAICT.