That is an… interesting take. Care to expand?This is a better Un set than Unfinity.
That is an… interesting take. Care to expand?This is a better Un set than Unfinity.
Some of the food cards are goofy enough to be in Un sets.That is an… interesting take. Care to expand?
I wish they'd throw "Snow" onto permanents outside of dedicated snow sets. Frostbridge Guard and a lot of other cards in this set are so icy.
This is in my top 5 problems with "Snow" as a mechanic.
We have Desert lands as if some large percentage of red sources aren't deserts and we have the Snow supertype as if some decent percentage of blue cards aren't ice and as if a ton of WU lands aren't icy. It really doesn't make sense and I might join team "ignore that nonsense" rather than team "Eldrazi Winter is a fun cube title."1: Snowiness is apparently the only weather condition that affects the very nature of mana itself.
2: It's treated differently from other descriptive mechanics like the Legendary type, and only shows up in some snowy places.
3: Complaining about Snow makes me feel like a grumpy spoilsport because obviously a lot of people like it.
4: Almost as parasitic as Energy but somehow more annoying to me.
5: You're telling me Thing in the Ice isn't a Snow permanent?
6: I absolutely hate looking at decklists with 20 Snow-Covered Mountains because there's one copy of that one burn spell.
To be honest, it's almost exclusively flavor problems. I just don't understand why we have "Snow" cards but not like... "Wet" cards. But at the same time, I don't want them to explore this space any further. I don't think it's good space.
In terms of mechanical texture, Snow is kind of the opposite of Batch words, which I absolutely love.
So who is going to make the Antarctic Cube, featuring either a bunch of snow and desert cards that haven’t been branded as such, or a bunch of custom alters that add the snow and/or desert super/sup-types to cards that should, by all means, have them?We have Desert lands as if some large percentage of red sources aren't deserts and we have the Snow supertype as if some decent percentage of blue cards aren't ice and as if a ton of WU lands aren't icy. It really doesn't make sense and I might join team "ignore that nonsense" rather than team "Eldrazi Winter is a fun cube title."
So who is going to make the Antarctic Cube, featuring either a bunch of snow and desert cards that haven’t been branded as such, or a bunch of custom alters that add the snow and/or desert super/sup-types to cards that should, by all means, have them?
6: I absolutely hate looking at decklists with 20 Snow-Covered Mountains because there's one copy of that one burn spell.
So who is going to make the Antarctic Cube, featuring either a bunch of snow and desert cards that haven’t been branded as such, or a bunch of custom alters that add the snow and/or desert super/sup-types to cards that should, by all means, have them?
I did two quick Scryfall searches on "atag:snow -t:snow" and "atag:ice -t:snow", and wasn't too inspired to do it myself I'm guessing you're going to have to go all in on customs to get something going, tbh.In german we say: „Immer der, der fragt.“
On an unrelated note, I really like
Patrician tasteAlso, black might just be the best color for bargaining, because you can sac your Demonic Pact.
Honestly, bargain can do quite a lot. Maybe I have to look more into some bargain cards.
I already did the same thing before my last comment lol.I did two quick Scryfall searches on "atag:snow -t:snow" and "atag:ice -t:snow", and wasn't too inspired to do it myself I'm guessing you're going to have to go all in on customs to get something going, tbh.
Also, black might just be the best color for bargaining, because you can sac your Demonic Pact.
Ok, that might be enough reason to run bargain all on its ownAlso, black might just be the best color for bargaining, because you can sac your Demonic Pact.
How do you deal the last 4 points of damage?
Solved Modern.
How do you deal the last 4 points of damage?