FlowerSunRain
Contributor
I actually didn't know about the phasing/token/equipment interaction, so even us old people can learn new stuff!
- I thought haunt was great, you could get some great play out of them with proactive decisions about future plays, but for the most part haunt creatures just encouraged them to print more good abilities on creatures in the set.
- I like Clash, I just played it like spell + both players scry 1 and I was usually just pleasantly surprised when I won the clash.
- Recover was a sweet way to get extra cards out of multiple colours and give games tonnes of stages.
Soulshift got pretty fucking overwhelming fast. Way too many things to think about while drafting.
- Ripple is a mechanic that I think has a lot of potential in limited.
Reinforce was pretty stressful to play around all the time.
Invasion's hyper colour matters cards made you really stressed out when playing. Having most of your removal countered by colour changers was pretty balls.
Ninja was annoying it was kinda annoying with all the rules discussion that resulted.
I liked untappers but many people didn't.
Half of me likes morph in limited and the other half of me found it led to rather ugly environments.
People found threshold could lead to really weird uncomfortable games, especially given the disparity of a decks ability to attack or fill graveyards in various colours.
Devour looks like it could have used way more help but, ya know, I never played that set.
I found sunburst kinda weird and uncomfortable
I also found in M/M/M drafts affinity created a real disparity between your shitty draft creatures and plays, and super aggressive above the curve creature + equipment decks. (Drafting artifact lands in mirrodin was also hard for me to call)
Theros shitty removal dynamic turned out alright but had discomfort and problems of it's own.
I really didn't like the dimir encode dynamic, though I feel like it might be neat if reimplemented.
but it is ripple that sucks the most. in conclusion, ripple is a taint on the magic: the gathering brand. by this i mean not a metaphorical taint, but a taint, the anatomical between the anus and the testicles.
i fucking hate ripple.
hon. mention: cipher haunt infect miracle offering ripple heroic
My name is going to get dropped whenever the topic of Heroic and 1/3 creatures comes up whether I want it to or not isn't it?
Ya, I've got you jotted down in my memory as "that guy who's in love with Theros block". Whether you actually are or aren't, I don't care. But you only reinforced this belief when you said (somewhere around here, I swear) that Soul of Theros looked fun.
To be clear, that card is one very strong keyword passed fun. It's just dumb.
My exact words were: "Soul of Innistrad and Soul of Theros both seem pretty legit, but those slots have a lot of other options that might be more interesting."
The card doesn't look particularly fun and while I am interested in finding graveyard effects in white, that isn't what I'm looking for.
I am in love with Theros block. And I really don't care if no one else is.