If I recall I couldn't get him to agree to a time slot, so the interview was just a crappy list of questions I sent him via email regarding a scene that I no longer followed. "Fake it til you make it" was my approach to a lot of MLG content. There was one time I did an interview for Gears of War, a game I had never played, and all the people were like "We need more content like this!". The M2K article was not such a piece.
The thing about M2K was less that he was unlikable and more that he seemed to enjoy not being liked. I really adored almost the entirety of the top tier of Smashers, but he always stuck out to me.
The thing about M2K was less that he was unlikable and more that he seemed to enjoy not being liked. I really adored almost the entirety of the top tier of Smashers, but he always stuck out to me.