Brad Loves Eldrazi

Another color switch I'm considering is to run 5 guilds and 5 triplets while running 4x of the MDFC lands for those guilds.

Specifically, these 5 are ones that I like that make a color wheel:

4x of each would increase land density for all the decks. Aggro decks can also shave some lands by running MDFCs in their place. Whenever I draft a MDFC on CubeCobra, it immediately goes into the deck if it's on color.

Might try to run multiples on monocolor MDFCs as well.

I'm a little skeptical on Glasswing Grace, but it seems like a bit of a bomb if the opponent is tapped out and your 3/3 gets in for a 10 point life swing.

I've been wanting to try some multiples in a symmetrical way and hadn't thought of this until now. I made a Dragons list that had 4x of each Exhale and I liked the symmetry and significance of the multiples.

Combining the last two ideas: I like all the green 2c MDFCs decently.
 
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Raise the Reef?
Listing all the elementals that are within the realm of my preferred power level for my own reference. I like Risen Reef a lot and some of the new ones are cool, so let's check it out.
No Shriekmaw cus it kills titans easily and no Shatter/Naturalize guy cus they kill mana rocks too cheaply and are narrowish.

Could run scam, blink, elemental tribal stuff.

I like the idea of multiple Risen Reef and Fecund Greenshell ramping up pretty quickly.

I've always liked 5C stuff, so Vivid elementals are appealing.
 
How many elementals would you have to run before this fine fellow is worth it?



Also, I will always suggest



especially since it gives your 0/1 Spawns and 1/1 Scions some late-game oomph.
 
How many elementals would you have to run before this fine fellow is worth it?

Probably never? I don't think the elementals deck will be attacking opponents down until later in the game after establishing some control, so the buff seems mid and I feel like spending a card for the ability to ~Evoke cards isn't that good. If I look at the list above, there's not a ton of cards that I'm much happier Soulstoking than casting. Most of them are low MV or have Evoke.


especially since it gives your 0/1 Spawns and 1/1 Scions some late-game oomph.
Yeah that's sweet to send the little dudes with, but green 5 is super competitive here, so it's a maybe. I probably should cut 3-4 of these as it is:

I'd rather see my green 5-6s advance a player towards more mana than end the game before Eldrazi can see play. Still a fun interaction and a nightmare for blocking if I wasn't trying to drag late games like I am.
 
Vivid Dreams

I wonder if all the new hybrids can bridge this into
Devotion

Skipped the two color Gods because the point of the hybrids is to bridge the gap between mono and multicolored themes. The two colored ones are also super variable on power level.

Hybrids

A lot of the hybrids are commons, so it's a little lower powered. I worry that the disparity in power level is too wide between some of the hybrids and the Gods they're meant to enable. Maybe there's enough options to not sacrifice power level much.

A lot of random tokens in the devotion and hybrid section. I'd have to give up my minimalist tokens package to make that work.

I'll think more on these ideas. Wanted to put the list together for myself to look at and you guys can give opinions if you'd like to.

Multicolor, devotion, and colorless Eldrazi. How else could we mess with color?
 
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