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  1. Dom Harvey

    Charm Cube (Shards/Wedges)

    From a quick glance, I'd worry about an imbalance between the Cube's best cards and some of the filler. In the Rakdos deck, your win percentage goes up so much if you draw Falkenrath Aristocrat over the likes of Ill-Tempered Cyclops. Drafted a nice Esper deck that I forgot to save, no real...
  2. Dom Harvey

    General Decks that have 3-0'd your cube

    I'm not sure whether to Like this or step away slowly.
  3. Dom Harvey

    General CBS

    TANGENT: There is no acceptable way of playing Delver in Constructed. Either people clumsily remove the card from the sleeve to flip it over and resleeve it (and then have to do it again when it inevitably dies), or they put Delvers over sleeved checklist cards which just looks awkward, or they...
  4. Dom Harvey

    General CBS

    Martell's deck seemed really loose to me; it draws a bunch of cards but most of those cards are more ways to draw cards, its kill is elaborate and takes a long time to set up, and it's hard for him to go toe-to-toe with something as simple as a Young Pyromancer. The Ascension deck was...
  5. Dom Harvey

    General CBS

    Treasure Hunt Treasure Cruise Trash for Treasure Treasure Mage somebody make it happen
  6. Dom Harvey

    General Fight Club

    Treasure Cruise vs. Dig Through Time is interesting for Cube because it's (quasi-)singleton. The homogeneity -> drawing cards is better argument doesn't come into play as much because you often have one or two bombs that you're hoping to draw and your cards do different things; you can't really...
  7. Dom Harvey

    General Multi-Colour\Gold Cubes

    A few thoughts about how to make a gold Cube work: - You need a LOT of manafixing. The successful 3-colour decks in Constructed run very few basic lands: in Standard with the Ravnica shocklands, 12 shocks + 12 painlands or 12 shocks + 12 buddy lands manabases were common. It's hard to recreate...
  8. Dom Harvey

    GBS

    do it!
  9. Dom Harvey

    General The Constructed thread

    Birthing PodHooting MandrillsElesh Norn, Grand Cenobite
  10. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    The 6 fixers/draft number hasn't matched my experience so far, and Banners aren't going to count for that purpose a lot of the time. Great read though.
  11. Dom Harvey

    Article Turbo Living End in Modern

    these Vizkopa Guildmages won't just kill themselves
  12. Dom Harvey

    General The Constructed thread

    hello
  13. Dom Harvey

    Article Turbo Living End in Modern

    Forbidden Orchards are not budget-friendly online, sadly :(. It was cheap to build irl though.
  14. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    season with: Seismic Assault
  15. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    yeah Trap Essence is one of the worst offenders
  16. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    Blast of Genius
  17. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    Considering: yes yes yes I really like this one but I haven't seen anyone else talk about it. this one is cool as far as dumb animals that cost >5 go obv basically a gift to all of us finally, the Kalastria Highborn that Wall Tribal desperately needed! 'Haze of...
  18. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    Haze of Rage HEIN?!?
  19. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    I would say that's it's straight worse because of the extraneous keywords unless you have Arcane synergies.
  20. Dom Harvey

    Sets [KTK] Khans of Tarkir Spoilers

    who was it who suggested running tons of Vivid lands and Reflecting Pools?
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