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  1. VincePendrell

    General Basic Lands

    I really disliked how the Unstable basics look, and considering the poor print quality that auxiliary sets have had recently, I'm going to skip them completely. Currently, I have 5 of each basic from Zendikar (both the original and BfZ), and Amonkhet (no HoD though), all in foil. Plus 5 of...
  2. VincePendrell

    Card/Deck The Rakdos Cult (BR)

    I don't see that as a problem. It is quite clear that the creature might die at any point if the opponent has removal anyway. It will just mean that it is a more skill-testing card to use, as it has a built-in high-risk-high-reward component. It's also not a card that gets shoved into any decks...
  3. VincePendrell

    Card/Deck The Rakdos Cult (BR)

    This fits the curve and themes, if anyone wants to go down the rabbit hole: Flesh Carver I've had my eyes on this for a while. Maybe I should secure a copy :D The creatures with Devour also seem like very good follow up plays, and more like actual finishers for midrange decks. Preyseizer...
  4. VincePendrell

    Card/Deck The Rakdos Cult (BR)

    I guess the biggest problem is that Exava feels like a curve-topper for aggro, but it actually wants you to keep playing bigger stuff, or have multiple creatures for the turn after. Maybe it would fit best in a June deck, with Reyhan or that green human Arcbound Worker I don't know the name of...
  5. VincePendrell

    Card/Deck [MCD] Equipment

    Whoa, this thread was so old I was even notified for being a part of the discussion. (And I probably even ran Mask of Memory at the time!) Mask of Memory has always been a good solid card, and probably a high pick if you are running a much slower and grindier environment. If you support UB...
  6. VincePendrell

    General Prison in Cube

    Taking a very generic concept of prison decks, I run the Opposition deck, the Wildfire deck, the Braids/Stax deck, the Fastbond+Crucible of Worlds+Strip Mine deck, and there is a Glare of Subdual somewhere, plus some lock elements to help out aggro (like Armageddon and Hokori). If you count...
  7. VincePendrell

    Card/Deck The Rakdos Cult (BR)

    Speaking of generic removal spells, this one is quite a nice one and hasn't been mentioned: Dreadbore And other very generic Rakdos cards: Rakdos Shred-FreakSpike Jester I'm not running either at the moment, but they can be good additions if you need Rakdos to be on a low curve and punching...
  8. VincePendrell

    Card/Deck The House Dimir (UB)

    I really like UB to have an Aggro element to it. I run these: Sygg, River CutthroatInkfathom Infiltrator They are good with Thassa and Erebos (and other devotion cards, if you run them), fit with mono-black aggro, and they benefit from you have any Rogue or Merfolk synergy laying around...
  9. VincePendrell

    Card/Deck Low power removal that is fun to play

    I really like Flame Jab. It's not much a removal spell, but more of an engine piece for Young Pyromancer and Prowess triggers. If you are on a power level that allows Iterative Analysis, it's a really good card to name. Plus, it fits the Life from the Loam decks that everyone knows and love...
  10. VincePendrell

    Rasmus builds a medium power cube

    Just to clarify my point: I think narrow cards are exactly what would push people to draft the strategies around the cards you want. Them being in a booster signifies to me that this type of thing strategy is possible, otherwise this card wouldn't be here. And while Nemesis of Mortals and...
  11. VincePendrell

    Rasmus builds a medium power cube

    I tried my hand at a draft and got this: www.cubetutor.com/cubedeck/826333[/url]"] Ones 1 Disfigure 1 Experiment One 1 Noble Hierarch Twos 1 Ambush Viper 1 Duskwatch Recruiter 1 Lotleth Troll 1 Mesmeric Fiend 1 Nest Invader 1 Oversold Cemetery 1 Wall of Roots Threes 1 Abzan Falconer 1 Bone...
  12. VincePendrell

    Vince's Playable Collection of Shiny Cards

    Hey Rasmus, thanks for the comment! That's a nice looking Wildfire/Opposition deck you put together there :) I know what you mean with keeping the cube lean at 360, but I'd rather have a larger size to add some variety. I lose a bit on consistency and reward knowing the list a bit more than...
  13. VincePendrell

    Vince's Playable Collection of Shiny Cards

    I noticed that I named the thread hinting to the amount of foils, but posted no picture. Oh, well. Instead, here's some speculative decklists I made to try out the bundled picks: {U}{R} Artifacts Ones 3 Myr Servitor 1 Goblin Welder 1 Pithing Needle 1 Faithless Looting 1 Brainstorm Twos 1...
  14. VincePendrell

    Vince's Playable Collection of Shiny Cards

    Spreadsheet | Cube Tutor | Visual Spoiler (CubeTutor might be out of date) I've been working on this revamp of my cube on-and-off for the last two years or so, after a hiatus of about 2 years from Magic. I rarely get to play it nowadays, since it's much harder to get a spontaneous playgroup in...
  15. VincePendrell

    Card/Deck The Golgari Swarm (BG)

    I've been lurking for a while here and not cubing at all in real life. Hopefully I'll be able to participate in threads more often than I did in the past 4 years or so :) OK, so I signaled these, but no one bit the bait, so let's talk removal: Maelstrom PulseAbrupt DecayPernicious Deed...
  16. VincePendrell

    Card/Deck The Golgari Swarm (BG)

    My GB section is mostly removal and some sacrifice/graveyard fun stuff. These ones weren't mentioned yet: Reyhan, Last of the AbzanMeren of Clan Nel Toth I hope to see Reyhan working in an Abzan humans deck at some point, but I'm not very hopeful. I've been thinking of getting a Gitrog as...
  17. VincePendrell

    Card/Deck The Azorius Senate (WU)

    The Obligatory Geist of Saint Traft Post Because UW Aggro is what the fellow kids are doing these days. I cut Lyev Skyknight for Reflector Mage, but it is one of my absolute favs U/W card. I might cut Judge Familiar for it sometime soon, mostly because it seems like my blue section is...
  18. VincePendrell

    General Seeding Packs - An Exercise in Randomness

    What I've been doing since ever is the following: Keep the cube separated in sections (1 per color, multicolor, and colorless). Keep your test pool* separated, if you have one. Shuffle each section separately and seed one card of each section to each pack (2 for multicolor). Each booster has 8...
  19. VincePendrell

    General Changes to The Pro Tour Payouts

    OK, I think we are both slightly out of sync. I'll try make my point clearer and address our different understandings: - I agree with you that casual players benefit from new brews and the latest top decklists. - I disagree with how much support the competitive scene actually need to churn out...
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