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  1. VincePendrell

    General Changes to The Pro Tour Payouts

    I'm sorry to tell you, but right now you are representing a very limited demographic that is very easy to be pleased. My point was that we, the stats junkies, the metagame watchers, the optimizers, we are easy to please. And we most likely don't give as good a return over investment anymore. Not...
  2. VincePendrell

    The Podcast Thread

    I honestly don't know. I didn't mind any interludes, and I remember a few. I believe it should be, though, since they say it is produced by WNYC
  3. VincePendrell

    General Changes to The Pro Tour Payouts

    But it is only a bad sign for the health of the game if you consider that competitive Magic is the best way for it to be represented, which might not be the case anymore. I agree that they need a presence there, but I disagree with how much presence they actually need. Having an actual...
  4. VincePendrell

    General Changes to The Pro Tour Payouts

    I agree with you totally. The Pro Tour is great to create demand for the cards on sale right now. The players and the judges (members of another program that has a series of unhappy members right now, from what I've read and talked about in the last month or so) are perfect ambassadors for the...
  5. VincePendrell

    The Podcast Thread

    You Are Not So Smart is not only the best podcast I know by a long margin, it is also pretty much the only one I know! https://youarenotsosmart.com/podcast/ The podcast is hosted by the writer/journalist David McRaney, author of "You are not so smart" and "You are now less dumb", and they talk...
  6. VincePendrell

    General Changes to The Pro Tour Payouts

    Honestly, I don't really think that competitive Magic is "Magic at its best". As Laz said, someone probably ran the numbers and saw that this is the case. Different from every other popular eSports (or whatever we are speculating that the higher ups want to complete with), Magic has an absurdly...
  7. VincePendrell

    General Data: The Gathering and visualization - How can we do it?

    I've been absent from the thread for a long time, but I haven't cubed for a while. I guess that's why once I've been chosen as the user most likely to show up dead in a ditch somewhere :D First things first: This video has been in my To-Do list for a couple of months now, but I guess there is...
  8. VincePendrell

    The Dandy Cube (Chris Taylor's Cube)

    Thanks for the write up, that is a lot of useful information. In the cast you said you usually play with a couple of judges. What about your other players, do they tend to have a good grasp of the rules or are they starting in the last year or so? Still, I believe that the fact that you know...
  9. VincePendrell

    The Dandy Cube (Chris Taylor's Cube)

    Ok, so far I've gathered the following comments on Experiment Two: > It apparently started as a 2/1 evolve only What else have you got on it? :D
  10. VincePendrell

    General Data: The Gathering and visualization - How can we do it?

    I agree, and even though I think most of this data gathering is overkill, my OCD needs this :) I'll take a better look at the MagicSetEditor tools as well, to see what I could use there as well. I like using this as a starting guide to avoid that issue :D...
  11. VincePendrell

    General Data: The Gathering and visualization - How can we do it?

    I agree with you a lot. I've been keeping a test pool for my cube since inception, then I'm always talking to my players about what they think about cards, seeing how they play it, then comparing it to how it was played and etc. I remember spending a good amount of time talking to my players...
  12. VincePendrell

    General CFB Design Contest Final Vote

    Don't. Just guarantee that it is going to be in the draft from the beginning. If players don't ask anything about it during the draft or during the game, just let things happen. You should observe if/when/how it is being used, if it is being used incorrectly, and how people are troubleshooting...
  13. VincePendrell

    General CFB Design Contest Final Vote

    I think it feels a lot like Trading Post because it is a card that works well going into the late game and is more of an engine-type card than a role player, but instead of making goats to block indefinitelly, it makes 2/1 haste hexproof creatures that need another creature and mana to attack. I...
  14. VincePendrell

    General Data: The Gathering and visualization - How can we do it?

    Since I'm posting in another thread today, I might as well start this possibly more important discussion here. As with all my posts, this will be fairly long, so brace yourselves! The important part is in bold, the rest is fluff. When I first joined the Riptide Lab, one of the things that I...
  15. VincePendrell

    General CFB Design Contest Final Vote

    I don't have the playtest data from this card to know how well it was received and how much of these feelings of disappointment were real or just based on a bunch of other factors. I don't know if you played in a draft with this card, so I guess we would need Chris to bring his perspective. From...
  16. VincePendrell

    General CFB Design Contest Final Vote

    I'm still going to watch the cast to see people's thoughts, but I've never been confused by know how both of the abilities work. I imagine that unless you have a new-players-only or a once-every-two-months-player playgroup, that shouldn't be a problem. It's OK to make decisions that would...
  17. VincePendrell

    General CFB Design Contest Final Vote

    I haven't seen the cast yet, but if grokkability is a concern for a card designed for cube, I'm eager to watch it and see the discussion, because (especially in this case) it sons like a big non-issue.
  18. VincePendrell

    General CFB Design Contest Final Vote

    I'm very impressed that Experiment Two is not in here. It feels like a card that everyone is already just waiting to be released, because it was so simple and obvious. Personally, I wouldn't be excited about including any of the finalists in my lists. They all feel clunky somehow. Shadow Servant...
  19. VincePendrell

    Site News CFB Store Credit Contest: Design a Cube Card

    Oh wait, I'm one month late. Nevermind :D
  20. VincePendrell

    Site News CFB Store Credit Contest: Design a Cube Card

    I didn't see anything about not being able to use previous designs, so I'm going to apply with a card I made for the Build-your-Own Draft that I participated. It is a powerful card by itself (I think it is better than, but very comparable to Anafenza, Kin-Tree Spirit). Slightly hard to cast...
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