Search results

  1. Grillo_Parlante

    Card/Deck Single Card Spotlight

    You would have to redesign cube for competitive play, which I actually think they should do using a pool of standard legal cards. Making that the competitive format would solve most of their current problems, while still preserving the rest of the card pool for casual players, while achieving...
  2. Grillo_Parlante

    Card/Deck Single Card Spotlight

    Yeah, I wouldn't define that as spikeish at all. Spikes are competitive players, and want formats that minimize randomness and highlight their ability to consistantly outplay a less skilled opponent, climbing a competency hierachy. Casual players like the highs and lows of randomness and...
  3. Grillo_Parlante

    Card/Deck Single Card Spotlight

    Its not a logical response, its an emotional one. Logically, you would think that when you asked a player about the git prob ban in modern the response would revolve around the way combo decks were condensing the format or hurting brewing, but it revolved more around just hating the act of...
  4. Grillo_Parlante

    Card/Deck Single Card Spotlight

    one interesting thing I discovered from the gitprob ban in modern was that the thing a lot of casual players hated about git prob was the act of revealing their hand. People spend a lot of time building a creative or exciting deck, and it spoils the punch line when probe gets fired. Casual...
  5. Grillo_Parlante

    General Fight Club

    In my experience, if your format revolves around spell creatures, neither of those cards will be mana efficient enough to compete. Spending a turn to resolve something that doesn't generate a compensating spell, and than which dies or is bounced to a 0-3 mana removal spell is really bad...
  6. Grillo_Parlante

    General Lets talk Cycling

    It was flavor text for us most of the time, and actively punished you for buffing the creature. It never really fit into any deck, or inspired anyones creativity. I was disappointed by it, both conceptually and in execution. Going to give my gene siskel big thumbs down here; skulk is the...
  7. Grillo_Parlante

    Card/Deck Single Card Spotlight

    They already tested it if that helps i.m.o the types of interactions that make probe really good in other formats just don't really exist in cube.
  8. Grillo_Parlante

    Card/Deck Single Card Spotlight

    Bedlam reveler ?
  9. Grillo_Parlante

    General Lets talk Cycling

    I've been playing them and they are good in the right structure, and I think most formats are already running the minimum structure or close to it. The mana invested in a card like haven is fine. More commonly you're looting/sifting away your worst cards into some number of evasive 2/2 threats...
  10. Grillo_Parlante

    General Lets talk Cycling

    Yes. Drake haven and company shouldn't be being assessed as cycling cards so much as discard for value cards. Its like a new form of madness disguised as a cycling mechanic. Haven essentially gives "madness {1} put a 2/2 flyer in play" to every card in your deck once its in play, which is...
  11. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Few card reviews: Flameblade Adept One of my complaints about UR is that the go-to spells matter theme is a bit awkward, as it creates something of a drafting trap--players going in on red's low CC creature threats, which nombo with the spells matter pieces that typically drive the color...
  12. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Its been quiet around here the last week or so, so I thought I would do a quick update. I'm planning on recording some draft deck lists over the next couple weeks, but here we go for now. Amonkhet has been a tremendous set for this project, and the format has changed in ways that is really...
  13. Grillo_Parlante

    Card/Deck Astral Slide

    I think your format is a bit too velocity focused to really allow for much in the way of CIPT lands. That structure of cube design is already well established, and very clear in what it wants or doesn't want. It would be neat to see some more brewing around them though, in other contexts.
  14. Grillo_Parlante

    Card/Deck Astral Slide

    Are you running the new cycling duals? They are the real deal, and I am surprised they haven't resulted in more discussion here. They are well worth supplementing both fetchlands or bouncelands, and can probably justify their own configuration, regardless of the printing/non printing of the...
  15. Grillo_Parlante

    Card/Deck +1/+1 Counters

    I skimmed through the gatherer pages, and it looks like they are a few mechanics to consider: 1. Bolster 2. Support 3. Scavenge 4. Reinforce So, at least mechanically, it does seem to be tied towards GWB. I don't think that evolve or graft are really strong enough mechanics, but blue is so...
  16. Grillo_Parlante

    Card/Deck +1/+1 Counters

    Yeah, ETBs are gutted, so we're clear for take off. Only blink effects are ghostly flicker and momentary blink. I've looking for ways to turn trisk and co. into a pinger/token battery (I think). Cards like Triskelvus and pentavus are like army in a can ETB creatures, but in many ways much...
  17. Grillo_Parlante

    Card/Deck +1/+1 Counters

    Want to revisit this theme from the perspective of making these cards absolute monsters: Pentavus Triskelavus Triskelion Walking Ballista The main format health benefit being, of course, that this provides a form of colorless removal for decks that might want that, providing you can jump...
  18. Grillo_Parlante

    General Fight Club

    Yeah, the cards seem like they are coming from different worlds in terms of power level, and I think the analysis you would use would be very different. That being said, after seeing the aftermath cards in person, they aren't nearly as bad as I thought they would be, and they play very well...
  19. Grillo_Parlante

    Card/Deck Low Power Card Spotlight

    I'm kind of imagining a super durdle environment where casting and recasting low power enchantments to gain incremental value in the mid-late game is an engine in itself. You know, a format where mark of eviction is good, or dowsing shaman. Kind of making me want the honden cycle too...
  20. Grillo_Parlante

    Sets Amonkhet (AKH) Spoilers

    Aggro decks are inconsistent in the sense that they can't smooth draws, and are dependent on getting a reasonable opener and reasonable top decks. They do this by having a low land count and high creature count. Even though combo finishing instants and sorceries are good, its a very real...
Top