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  1. Rusje

    General How much do you love Magic right now

    Is part of feeling dated not due to the strength of ‘modern’ creatures? The clock is so quick that stumbling on a land drop is most of the times game over. Compare it to the sets starting from urza block. The game was much more forgiving and one could stumble a turn on a land drop. One has...
  2. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Yes, I mostly play with only old cards. Still, the flip flop from no we do not want the story to span multiple sets to yes we do and so on, and just copying storylines, and the lack of returning to weak creatures rubs me the wrong way. mmq block cube let’s go
  3. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    This could indeed be the culprit. Even though in the old days the creatures were weak. In cube/draft/sealed most of the times the bad creatures did the work. It was also very much less bomby than it is now. The clock is soo much quicker recently.
  4. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Simple, cater to the playgroup (and a bit of accessibility). Most of the people I play with are familiar with the old rules but do not remember all the cards anymore. Also they stopped playing after mirrodin. Most of the players do know regenerate but are overwhelmed with too many different...
  5. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    I asked before, never ever mention the abomination of the ringers. That you can name all the rules and can handle the complexity is because you curate it and spent years in the game. I cater for my playgroup and those do not know the cube by heart, do not want the complexity of 60 keywords and...
  6. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    I also immediately shortcut. But I do the same with channel. The area is gray, e.g., we have cycling, cards with cycling that actually behave like channel cards (with a draw added), and we have channel cards. Channel cards read cleaner to me than cycling which do something when you cycle...
  7. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    I find it weird that one like channel is not a keyword and kicker is. It could be that this is due to the decoupling. But that is just a rules thing that can be solved. These keywords you have showed are also an example of that you do not know what this ability does unless you read the whole...
  8. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Sorry, I disagree. Especially with multiple kickers on a card. Then it is really difficult. Yes, kicker keyword tells you that something is up, which is nice. But what it does is not clear unless you went through the whole card. Kicker is actually more like an ability word like channel. Yes it...
  9. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    I think it is correct to not keyword those mechanics. Flailing could be keyworded but why. Pumping was around for a long time keywording it is unnecessary. A good keyword is when you know without further reading what the card does. Kicker is an example of not a good keyword, it only tells you...
  10. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    So it started in onslaught block. Still, yes it is too much. It often feels like most cards have to do something with one of the new abilities and I like it when the next set expands upon an ability. I do not miss the chaff that was around but I do miss the geeky/fun cards that they made without...
  11. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    It is not about keywords only. It is about new mechanics. And yes 4 is a lot in one set but it is maybe more that each set has 3 or 4. This has nothing to do with blocks since it started around original kamigawa. Before that there were 2 to 3 mechanics in the first set, maybe one new in the...
  12. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    No. That wasn’t. It was way before. Somewhere around original kamigawa. Time spiral/future sight are different. There were not many new keywords but many old ones and it was specifically made to be a blast from the past.
  13. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Well, actually we are seeing much more new mechanics/keywords than before. We have to go a while back but look at https://en.m.wikipedia.org/wiki/Invasion_(Magic:_The_Gathering) and https://en.m.wikipedia.org/wiki/Ravnica. Somewhere along the path they made the mistake of making many different...
  14. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Hmm. Part of the power of mom is that it can stonewall. This one cannot block and is lacking the prevent damage part to be able to make another one a wall. This could be a good thing, but it is definitely weaker.
  15. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    White has had reanimation since the beginning.
  16. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Even in your examples white does not pay life… there is a huge difference in making your opponent lose life and using your own life as a resource. Damage causes life loss so making an opponent lose life is not that much of a perversion of white in my book
  17. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    The zero evasion I do not mind. The zero this is what white does is irking me more. White does not pay life. Point. Even pherexia white. (White black okay but not single white). In a vacuum I do not mind but coming from the wreckage of the blue insect I do mind
  18. Rusje

    Sets (ONE) Phyrexia: All Will Be One Previews

    Wowzers, even if you target it you can hand a poison counter to an opponent! whip silk
  19. Rusje

    General CBS

    control magic variants are most of the times much better than creature removal. Yes, they are expensive. But so was most removal creature removal in those days.
  20. Rusje

    General CBS

    Although I like the Warcraft system. Doesn’t it mean that it is much easier to play manaexpensive cards? In the first turns you put them face down as a land, later on they become spells? In mtg mana expensive cards are much stronger than cheaper cards to offset there dead in the hand part. If...
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