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  1. Zoss

    General [STX] Strixhaven Spoilers

    I know some folks have been getting good mileage out of Pharika's Libation, but it seems a little weak to me. I'm almost tempted to make a mashup of the two--make an Inkling, enemy sacs a critter, enemy sacs a PW, or enemy sacs an enchantment, but at that point it's just Angrath's Rampage with...
  2. Zoss

    Sets (STX) Strixhaven Testing/Includes Thread

    I'm legitimately thinking I'll grab almost all of the Mystical Archive cards, or at least all of them that are affordable because holy snot they look so good. Also, this set makes me want to figure out how to make multicolor cards playable. Specifically, I want to come up with a good way to...
  3. Zoss

    General Custom Cards: The Lab

    Part 2 of 2 Edit: There was supposed to be actual text on Red Utility Land #4 reading "If you win the flip, deal 1 damage to target opponent. If you lose the flip, deal 1 damage to yourself." I might errata this one to no flipping and "Deal 1 damage to yourself and to target opponent."...
  4. Zoss

    General Custom Cards: The Lab

    Big dump of custom lands. The idea here is pretty simple: in the average draft, you wind up making use of 30 cards out of your 45, maximum. One way to change that is by including utility lands. However, a lot of utility lands are a) weak b) boring c) multicolor (which is self-defeating because...
  5. Zoss

    General [STX] Strixhaven Spoilers

    Agreed. MDFCs are fantastic when they're elegant and concise and a garbage fire when they're not. I'm having a hard time thinking of another mechanic that's this good when it's implemented one way and this bad when it's implemented poorly.
  6. Zoss

    General [STX] Strixhaven Spoilers

    Remember that it's not a 2/1 flyer token, it's a 3/2 flyer token (so long as this is still on the board). Drake Haven, eat your heart out. 1 less mama than Open the Graves for a much better body/ability combo sounds great. I think that if I can get two tokens out of this I'm going to be super...
  7. Zoss

    General [STX] Strixhaven Spoilers

    Hopefully a nerdy high schooler or, better yet, a nerdy middle schooler. On topic, these look GREAT. I might even have to run the Lorehold dragon. This is everything I've wanted for RW and then some. And with the Secret Archive too? Best set of 2021 material.
  8. Zoss

    General Fight Club

    Command the Dreadhorde Bolas's Citadel Preference among these Black 6-drops that are best in control/combo and that cost life? I know that they're not precisely competing for the same spot, but there're only so many sixes one can run. Other Contenders: Liliana, Dreadhorde General...
  9. Zoss

    General Custom Cards: The Lab

    Not much to add besides 1) you're dang right, but this is something I never knew I wanted until you mentioned it and 2) you list Goblin Commando twice. Did you mean to, or is there another creature you wanted?
  10. Zoss

    General [STX] Strixhaven Spoilers

    Yeah, but Kaldheim was spoiled across more than an entire month with a break for the Christmas-New Year's holiday week-and-a-half. (December 15-January 19!! https://magic.wizards.com/en/articles/archive/feature/where-find-kaldheim-previews-2020-12-15) I'm much happier having the spoilers take...
  11. Zoss

    General [STX] Strixhaven Spoilers

    Yup. I wish they'd spend more of the movies getting at the heart of who the characters are and why they do what they do in the way that Thor: Ragnarok breaks down both Thor and Hulk. Contrast that with Iron Man 3 and how clumsily they handle the emotional storyline of Tony Stark dealing with...
  12. Zoss

    General [STX] Strixhaven Spoilers

    For contrast, I happen to really like the flavor and I'm really glad that WotC is both pushing the envelope and that they're pushing it in this direction. Specifically, I appreciate how they're explicitly calling out a lot of different magical academy tropes AND addressing school-based tropes...
  13. Zoss

    General Introducing the Cube Map – find out how your cube fits within the Cube Universe!

    The Return of the King. ...that's it. That's the whole post. Okay, I lied. You're so much better than Denethor (and hopefully a tidier eater) and have a good shot of winning it back with eight whole months to go. I do think that there's been a big influx of users over the last year...
  14. Zoss

    General [STX] Strixhaven Spoilers

    If you're worried about space, making the house rule that Lesson = Arcane might be a relatively elegant way to stitch things together. Also, between this and Runes I'm wondering if WotC is going to be more amenable to using noncreature subtypes in the future. I'd imagine that this results from...
  15. Zoss

    General [STX] Strixhaven Spoilers

    https://riptidelab.com/forum/threads/tinkerers-cube-mtga.3210/ This thread did a pretty good job summing it up. It's a pretty typical 'first cube, midrange/greedy goodstuff' style. Not miserable, but not particularly inspiring.
  16. Zoss

    General Fight Club

    Very. Very very. He seems like he's a good combination of a lot of archetypes, but mostly he just wins games if unanswered. The 'Protection against Humans' clause is also really powerful, probably the single best 'Protection from creatures' because he can't be killed by Palace Jailer, etc. AND...
  17. Zoss

    General Alternative Win Conditions

    Being able to win at instant speed is a lot better than winning at the start of your upkeep. Also, dang, I completely forgot about "Villain Loses" cards, great catch!
  18. Zoss

    General Alternative Win Conditions

    I think I've shared my cubing origin story in parts before, but never from the start and never in a single place. It all started in the far-flung mists of March 2018 with the release of a set called "Masters 25." Like many others, I was drawn back in to Magic by the promise of seeing old friends...
  19. Zoss

    General Fight Club

    Sounds like the perfect card to squadron to me. ....actually, now I want to do that.
  20. Zoss

    General [STX] Strixhaven Spoilers

    I think it's possible that Magecraft is the new Evergreen mechanic, and the copying bit could just be to give it some life in eternal formats. Or alternatively this could be a more general change in consistency. Looking back through Scryfall, the last time Standard saw "whenever you cast an...
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