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  1. ahadabans

    Card/Deck Single Card Spotlight

    I know the varying power levels of cubes here likely plays into this, but I'm honestly a little surprised by the reaction to the confluences (Fiery and Mystic). They are certainly powerful and above curve, but they are also just one-time effects. I've admittedly only seen each once or twice in...
  2. ahadabans

    Card/Deck Low Power Card Spotlight

    I'm stating the obvious but I feel this is being downplayed a bit. Time Walk effects are considerably better than Explore. Taking an extra turn is magnitudes more powerful than putting an extra land in play and drawing a card. You get all your mana back for one. You can play a dude without...
  3. ahadabans

    The Penny Pincher Cube (360)

    Desolation Angel Such a cool card and one that makes me want to make a WB control deck. Effect is obviously crazy good but it costs 7 and there's no way to cheat it without just shooting yourself in the foot. And I've seen people come back (although that's rare and my meta is higher power).
  4. ahadabans

    Card/Deck Counterspells

    I think this goes back to the fixing discussion. How hard is it to build a deck that can routinely have CC on T2 in it's primary color? And maybe secondary consideration, how often are heavily mono decks drafted? If everyone drafts three colors routinely, then I can see the merit although...
  5. ahadabans

    Card/Deck Low Power Card Spotlight

    I've thought about Druid's Familiar, but I think I like Briarhorn better because it's a combat trick too. I know it's not a direct comparison though. I just love evoke as a mechanic since it feeds the yard in that capacity while still getting you an immediate effect. And this guy mentioned in...
  6. ahadabans

    Article ChannelFireball: Utility Land Draft

    My first impression of Mortuary Mire is that it was a really awful Volrath's. I actually really like it now, but I suspect it's too slow for faster cubes. Red one is fine but unexciting. Green I haven't run but I feel like it should be good actually, especially with a borderline hand (5 deep...
  7. ahadabans

    Card/Deck Creature lands

    I'm all for getting more women to play this game, so if calling them creature lands instead of manlands helps, I will do it happily.
  8. ahadabans

    Card/Deck Creature lands

    We've come a long way as a civilization. As ridiculous as this is, 100 years ago women couldn't even vote. Less than 50 years ago we still had racial segregation. Ridiculous on both counts, but that's how neanderthal we are as a species. We'll get there eventually but it takes time. And...
  9. ahadabans

    Card/Deck Low Power Card Spotlight

    Resurrecting old school rares... how playable is this guy and at what power level? I love the art and 4 toughness is beefy. The damage trigger is better in durdly environments I'm guessing? Burning-Tree Shaman
  10. ahadabans

    Sets What cards from Theros are you playing?

    I'm still running (or plan to run) 20 cards from this block (and that doesn't include the temples), so that seems like a pretty solid block for my cube at least. And I've tested and run more than those 20 too. At a glance, I'd say Khans is my most influential block. 34 cards plus the...
  11. ahadabans

    Card/Deck Single Card Spotlight

    How playable battalion is comes down to your environment. Too much removal and it is too hard to trigger it. Average card power level plays a role here too. Firemane Avenger is a really cool card. The free helix is worth trying to get, but if the value of a 3/3 flyer for 4 is so horribly...
  12. ahadabans

    Card/Deck Creature lands

    I don't want to get too off topic but I feel as a society we've gone a bit far with the PC thing.
  13. ahadabans

    Card/Deck Single Card Spotlight

    Dualcaster Mage is a weird card. It's clearly good but no one ever makes a deck that wants to pay RR for that effect. But I strongly believe it's a key card in a yet unrealized red archetype that no one in my group plays. So I know some people run Collected Company. Anyone who loves that...
  14. ahadabans

    Card/Deck Low Power Card Spotlight

    Isn't narcolepsy typically going to be better? Pacifism type effects suffer in that the creature can be bounced or blinked (both effects typically supported in cube), so it's more conditional than exile effects or straight kill effects. They aren't bad per se, but blue in particular has so...
  15. ahadabans

    Card/Deck Counterspells

    Let's see. Here is what my next update will look like with OGW. Spells Condescend Counterspell Mana Leak Remand Scatter to the Winds Mystic Confluence Dudes Stratus Dancer Venser, Shaper Savant Draining Whelk Mystic Snake So I guess exactly 10.
  16. ahadabans

    General CBS

    I'm not a very good drafter, so for me I'm gambling if I go outside the box too much. 17/40 is a pretty good place where I feel many limited style decks will do well at (mine at least). There are certainly times I feel 16 or even 18 is the right number, and maybe in those cases where I'm not...
  17. ahadabans

    General CBS

    I've done it on occasion out of sheer laziness, but I'm guessing it's statistically incorrect 99% of the time (outside specific reasons like mill or Battle of wits, etc). Adding to your deck size just increases variance, and I'm not convinced having an extra card offsets that pretty much ever...
  18. ahadabans

    Card/Deck Creature lands

    I agree with Safra's order, except I'd probably swap the last 4 to be {R/W} {U/R} {B/G} {B/R} I think the Boros land is going to play well because double strike is abusable. And the UR land looks better to me than the deathtouch land. RB is just not very good IMO (to me it's last). They are...
  19. ahadabans

    Card/Deck Counterspells

    I think I'm down to less than 10 counters. I've run more that that in the past, but it's a powerful effect and I feel like less is more so I've slowly been culling them.
  20. ahadabans

    Card/Deck Creature lands

    How about living lands? Doesn't roll off the tongue like manlands though.
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