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  1. ahadabans

    Card/Deck Single Card Spotlight

    I've played Hallowed Spiritkeeper in a few decks, and it might be best in a more midrange/control deck that stalls and then either builds an army of flyers off this card or just uses it to stall long enough to get to 6+ land. Here's a sequence that happened and it felt very oppressive to the...
  2. ahadabans

    Card/Deck Single Card Spotlight

    But where is the strategic depth in that? We need additional incentive to play more dudes in our decks (in an environment that is already creature dominated)? This card strikes me as one that looks all synergistic but in reality it's just a power card that is good all the time.
  3. ahadabans

    Card/Deck Single Card Spotlight

    I'm being overly harsh on the card honestly. I've played it and thought it was cool, but I'm really on an anti-power card kick because there are so many interesting cards I can't play right now because there's no point when cards like Hallowed Spiritkeeper are in the card pool. And that makes...
  4. ahadabans

    Card/Deck Single Card Spotlight

    IMO, no. It always generates value regardless of the deck you put it in or the deck you play against, and there's no catch really. And what exactly is it encouraging other than just playing dudes and overextending into wraths because why not? Cards like this are kind of stupid. Oh, and the...
  5. ahadabans

    Card/Deck Removal Auras

    One of my favorite auras. Pillory of the Sleepless
  6. ahadabans

    General How to make white aggro not suck.

    Ranger of Eos is great. I like how you are rewarded for running cards that scale well late which he can fetch. He's also splashable. Already mentioned, but my favorite thing of late to fetch with him is Endless One.
  7. ahadabans

    General Fight Club

    The only 4 mana clone that I think is good enough (and not overly durdleville) is Dack's Duplicate (because of the haste and potential +1/+1 which very often is significant).
  8. ahadabans

    General [Design Discussion] Perfect Imbalance

    I had read the first Dune book long ago, and of course I saw the movie and then the scifi channel miniseries (which I liked). I got all the audio books off eBay for pretty cheap and they are really well narrated. And I love the direction the story is going (I'm almost done with Children of...
  9. ahadabans

    General [Design Discussion] Perfect Imbalance

    But I shouldn't haven to point out the vast difference between what each of us is doing with our own cubes and the legacy format as a whole. Unless you have hired a staff of people to run iterations of your cube 40 hours a week for months, I see no way you can get to a place where you are truly...
  10. ahadabans

    General [Design Discussion] Perfect Imbalance

    You might not disagree with me as much as you think. Because in my mind there is a pretty large gap in power between power max cubes from 2005 and those from 2015. Today, every single card is well above curve (creature and non-creature) to the point where it feels stifled to me - you can't...
  11. ahadabans

    General [Design Discussion] Perfect Imbalance

    I suspect that part of why this format feels like it has so much depth is because of how new it is. And I also suspect that traditional power max cubes felt similarly deep back in 2005 for the same reason and only feel shallow now because an entire community of smart people have had a decade to...
  12. ahadabans

    General [Design Discussion] Perfect Imbalance

    How about Cataclysm? There are a lot of interesting strategies you can build around that card. Undying/persist creatures play nice with it. Pants style decks (single badass creature with equip + aura), etc. It's powerful but is harder to break than Armageddon.
  13. ahadabans

    General [Design Discussion] Perfect Imbalance

    Thanks for all the input. I'm really happy actually because I arrived at much of this on my own during iterative testing, and to see others posting the same provides some validation. I do not want to continue to derail the thread though (something I do too much of around here), so I will post...
  14. ahadabans

    General [Design Discussion] Perfect Imbalance

    You've done a great job keeping this conversation going. 5 pages now of (at times) pretty abstract stuff. And yet guys are still posting novels. I'm very interested in ways to do tokens differently. A big problem I find is any amount of support for that strategy almost requires sweeper...
  15. ahadabans

    Sets [C15] Commander 2015 Spoiler Thread

    Fair enough. That's more than I thought (though I'm running less than half this and some of what you posted won't happen soon enough to prevent value from Meren). While I'm sure I could up my removal suite to make it easier to kill Meren (in addition to adding more graveyard hate which I may...
  16. ahadabans

    General [Design Discussion] Perfect Imbalance

    I'm getting lost in all this abstract discussion going back and forth. How about we talk specific applications? I'm totally willing to accept that you've spent enough time with the Penny Pincher cube that you have been able to apply these ideas and do this: So, where do we take this at...
  17. ahadabans

    Sets [C15] Commander 2015 Spoiler Thread

    Thanks. That makes me hopeful for Meren. I got scared because literally my first test went like this.... T1 Deathrite into T2 Satyr Wayfinder (dumping three creatures to the yard and grabbing a fetch) into Meren (fetch + deathrite activation). I know it won't always go that perfectly, but...
  18. ahadabans

    Sets [C15] Commander 2015 Spoiler Thread

    I tested Meren and I'm worried it's too good honestly. In a deck with any kind of graveyard theme, it's basically a removal check card for your opponent that short of instant speed removal same turn does no worse than replace itself. I really hope it's not as broken as I fear because it's a...
  19. ahadabans

    Sets [C15] Commander 2015 Spoiler Thread

    I pre-ordered a copy for the same reason (Boros is lacking IMO), but I doubt I will even test this card. There's no real play to it. It encourages aggressive decks I guess, but it's not like this is something you have to push in this color combination. When you are in a winning position, it's...
  20. ahadabans

    General [Design Discussion] Perfect Imbalance

    This is the penny pincher cube, right? I'm kind of curious about this comment. How are you defining finished? Does that mean you aren't adding any new cards to it at all? Or just that the themes are set and at this point you are just swapping like cards if something gets printed that fits...
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