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  1. ahadabans

    General [Design Discussion] Perfect Imbalance

    Something else probably worth discussing is how cube has evolved over the years and the ways that has altered balance. The ajani's pridemate into path of bravery example above... what did that look like 10 years ago? Cube was much less synergy based and more just a collection of powerful...
  2. ahadabans

    General [Design Discussion] Perfect Imbalance

    I love this question because it's exactly what my ideal meta would be. As Quirk said, can you do it and have rough balance? Definitely. Perfect balance? Not unless you spent hundreds of hours on the project and created custom cards that did exactly what you needed to shore up the balance...
  3. ahadabans

    General [Design Discussion] Perfect Imbalance

    In my mind, the best way to do this is to remove broken cards and flatten the power curve. And I think the vast majority of people posting here are already doing that. In addition, it probably also makes sense to include a wide range of threats and answers so that there are multiple paths to...
  4. ahadabans

    Article ChannelFireball: Utility Land Draft

    I think I see both sides of the land debate argument. My own feeling is that most cubes don't run enough fixing (more so with non-Riptide cubes). That's been true IMO since day one where fixing in cube was much closer to limited fixing than constructed, and yet the power level and speed of cube...
  5. ahadabans

    General [Design Discussion] Perfect Imbalance

    That's exactly where I want to be also. 40%
  6. ahadabans

    Sets [C15] Commander 2015 Spoiler Thread

    Meren. If anything, it's too good.
  7. ahadabans

    General Fight Club

    I finally added the life gain theme not too long ago, but the one guy that would have drafted it is no longer a regular. I tested it myself and it seemed cool, but I'm not sure it's going to be a thing with my players. So I don't know if pridemate and co. will be around after the update, which...
  8. ahadabans

    General Fight Club

    Yeah. I'm not sure it's going to work out, but I'm compelled to play cards that feel cool even if they don't end up being good. I've run Lone Missionary before. It always felt like filler. It's also one of those easy mode include white durdle cards that occasionally gets abused with...
  9. ahadabans

    General [Design Discussion] Perfect Imbalance

    At the risk of just repeating my feelings on this, I simply can't resist replying. SQUIRREL! Anyway, I think the answer is both. Roshambo is inherent in the the game to some extent. And that is fairly simply to prove out. If you have a low mana curve, you will be able to play more cards...
  10. ahadabans

    General Fight Club

    Thanks Chris. My cube is heavily creature based, so I feel like the priest will be good more often than it will be bad. So I think I'm going to test it.
  11. ahadabans

    General [Design Discussion] Perfect Imbalance

    At some point though, one of these cycles will prove to be the more efficient (most likely to work against the field) though right? They can't perfectly be balanced to the point where it will just flow like rock/paper/scissors endlessly. So from that standpoint, I agree with Jason that to some...
  12. ahadabans

    General Fight Club

    Lone Missionary vs. Suture Priest Are people still running Suture Priest? Lone Missionary has 2 power and gets you 4 life right away, but I like the life drain on suture. What's particularly cool is that it punishes token decks (and rewards playing them at the same time). It just seems...
  13. ahadabans

    General [Design Discussion] Perfect Imbalance

    I love these kinds of discussions. Not sure about everyone else, but I personally get a lot out of them. A couple themes I am hearing which feel like valuable tools (ones I want to make sure I remember when this tread ends): 1. Lower curve means more opportunity for sequencing and decision...
  14. ahadabans

    General [Design Discussion] Perfect Imbalance

    Nice post. As always, very well thought out and insightful. I agree with the message. Especially the part about raw power and how there can be a defacto (at a minimum shallow) strategy if this is the only consideration. At the same time, I struggle to find the sweet spot, power level wise...
  15. ahadabans

    Card/Deck scape familiars

    Thanks for the feedback Grillo. I always appreciate your input.
  16. ahadabans

    Article ChannelFireball: Utility Land Draft

    I can see that. Some of the cards you have there seem well suited though. Like Haakon. I run it main cube (and am probably the only guy who ever drafts it), but it's certainly somewhat narrow requiring redundant discard outlets. I'm assuming everyone knows ahead of time what cards are...
  17. ahadabans

    Article ChannelFireball: Utility Land Draft

    I think faerie conclave, treetop village, mutavault and city of brass are all good enough for the main cube. And I think you have some non-land cards in there too that could be high pick material depending on your cube power level (genesis in ULD? really? eternal dragon?).
  18. ahadabans

    Card/Deck scape familiars

    I'm considering revisiting the 5 planeshift familiars as a way to provide some creature based ramp. For reference, here are the cards I'm referring to: Nightscape Familiar Sunscape Familiar Stormscape Familiar Thornscape Familiar Thunderscape Familiar I ran nightscape for a short...
  19. ahadabans

    Card/Deck Blink

    I'm still a big fan of the old Karmic Guide / Reveillark combo. I also love discarding Eternal Dragon on T2 for a plain (still great in white to help secure WW on T3) and then using guide later to reanimate the dragon. That play is particularly nice after a wrath. Not new tech obviously and...
  20. ahadabans

    Sets [C15] Commander 2015 Spoiler Thread

    I don't think I'm underestimating the 15 life (or the 3 2/2 vigilant knight tokens for that matter). The white confluence is plenty good enough. I just don't know if the effect is desirable for my meta, that's my main reason for not including that one. And I love modal spells more than most (I...
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