Search results

  1. ahadabans

    Card/Deck Token/Sacrifice themes in Red

    There are other scenarios too where the card is randomly better than it looks. Like one time where I used it as fodder for a braids. For 2 mana, I got two things to sacrifice to it which carried me to victory (while my opponent was sacing shit that mattered). I've also used it to pump a dude...
  2. ahadabans

    The Dandy Cube (Chris Taylor's Cube)

    If I ever decide to run custom cards (and find a way to make good proxies), I'm stealing a bunch of yours. They are well thought out. A few are maybe a little OP, but if I designed cards they'd ALL be OP, so you've exercised constraint from where I'm standing. :)
  3. ahadabans

    Card/Deck Token/Sacrifice themes in Red

    It's colorless spot removal that is reusable. It doesn't look amazing, but it can be pretty powerful. Decks that run tokens, or even in green ramp when you no longer have any use for your mana dude... whatever. A lot of creatures have one toughness, so you'd be surprised how much one damage...
  4. ahadabans

    General BANG! Cube Injection

    Great point actually. I'll pitch the idea to my group. Sounds like a fun multi-player twist. One thing I might change though is the names of the roles. A western theme in a fantasy card game feels out of place. So go with a medieval theme? King (Sheriff), Knights (Deputies), Usurpers...
  5. ahadabans

    Card/Deck Token/Sacrifice themes in Red

    Like with Shelldock Isle, I suspect how good this card is depends largely on the speed of your cube. I agree with Dom that Gargadon is an excellent card, but my cube is slower than most so it has time to do it's thing. My cube has a decent amount of removal and Gargadon reads (counter targeted...
  6. ahadabans

    General BANG! Cube Injection

    Ah. I missed that. Thank you. That certainly changes things from BANG! And it would make the outlaw rush plan a flip of a coin as to which outlaw wins the game (depending on which doesn't get targeted). This makes it so the outlaws are less likely to work together though (playing like an...
  7. ahadabans

    The Dandy Cube (Chris Taylor's Cube)

    Lost Shephard is awesome. I'd totally play that. Envenomed Blade too. Really great work on these custom cards. The art is sweet.
  8. ahadabans

    General Fight Club

    This is my issue. I think it's a fine card, but there is so much stuff I want to run at the 4 spot, I just can't ever justify a spot for him. I probably need to accept losing one of Nekrataal, Skinrender or Murderous Redcap (all doing similar things). But I just keep dodging that decision.
  9. ahadabans

    General BANG! Cube Injection

    Fair enough. How do these games tend to play out for you? The reason I ask is because it's really not hard to figure out who everyone is. When I first played Bang! with my family, people got cute and tried to trick people. Deputies shooting the sheriff, outlaws attacking outlaws. But...
  10. ahadabans

    General Fight Club

    If someone has a way to make good proxies that don't look like crap and feel like Magic cards, I'm open to the idea. I'm open to pretty much any idea. But the proxies I've made on my printer and glued onto other magic cards look like shit and feel like shit. I'm not a fan. It's the ultimate...
  11. ahadabans

    General BANG! Cube Injection

    You have to do something. Because if all the outlaws can just attack the Sheriff without restriction then the correct strategy most of the time is for all outlaws to double/triple team the sheriff immediately. Which sort of ruins the whole hidden role thing. I've played a lot of Bang! with...
  12. ahadabans

    General BANG! Cube Injection

    I mentioned this in another thread, but it's the primary reason why my group likes "attack right/left". In that multi-player variant, you only need to kill the guy to your right or left and the game ends when the first person dies. So it's faster and no one ends up having to sit around. In...
  13. ahadabans

    General Absurd idea: Integrated 1v1 Drafting and Playing

    To build the grid, maybe each player chooses a color at the start and then you take a random selection of cards of those two colors from the undrafted cube and make a small grid with them that are then available for drafting during the game.
  14. ahadabans

    General Absurd idea: Integrated 1v1 Drafting and Playing

    Wow. This actually sounds really cool. I like the grid draft idea. Instead of taking a card from your library, maybe you can take one from the grid instead (something along the lines of you can take a card on the perimeter which exposes more cards - this can be strategy in and of itself -...
  15. ahadabans

    General BANG! Cube Injection

    You might also consider adding "range" in the equation. In BANG!, you could only shoot dudes to your immediate right/left unless you had a special gun card out (with a longer range). Not sure how to figure that into the game, but it's a key mechanic to BANG! since at the start it's often...
  16. ahadabans

    General BANG! Cube Injection

    I love BANG! personally and I've thought about doing something like this before. Great to hear it actually works. I also like the Throne variation. I agree that it might have a bit too much complication, but at the same time it is clearly broken into beginner and advanced options. I'll...
  17. ahadabans

    [Design/Construction] Rebuilding my 360...

    Crater Hellion is cool. Wrath and finisher all rolled into one.
  18. ahadabans

    Article ChannelFireball: Utility Land Draft

    Agreed. The power of Shelldock is totally based on how fast your cube plays.
  19. ahadabans

    General The evolution of Magic...

    I tried playing cards face down as mana and one friend of mine really liked it. But it wasn't something I could sell to my whole group because the ramifications on how you build decks was too obvious (by that I mean the tried and true 40% mana rule no longer applied so guys felt like they had...
  20. ahadabans

    Article ChannelFireball: Utility Land Draft

    Due to power level? I think that's a fair concern. I'm guessing all 4 of these cards are auto picks in the utility land draft? That's probably a sign they don't belong there.
Top