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  1. CML

    RipLab Marketing

    well, there's only one way to find out... (tweeted)
  2. CML

    General ChannelFireball: Learning from Legacy, Part 1

    jason: books (the internet too) and other people who like 'em. eric: quite the opposite of going outside, unless you also like reading on the beach with mai tai in hand! thanks for the kind words though! i'm glad you guys liked the article. there's ~30 more on tcgplayer and 2 on scg and a...
  3. CML

    Article ChannelFireball: Utility Land Draft

    9 players * 5 cards / player = 45 cards, 'everything getting picked' and 'still [sometimes] excited to make a last pick]' as in a normal one of my cube drafts. i guess this could end up not working? 1-2-2 with 54 cards maybe
  4. CML

    Article ChannelFireball: Utility Land Draft

    as a narrowish card with little opportunity cost to include in a deck but too soft of an effect to justify the opportunity cost of including it in cube, "ganj castle" is perfect for this kinda draft. i shouldn't say that it's 'strictly better' than a plains because of the existing footage of...
  5. CML

    General Decks that have 3-0'd your cube

    some good ones from last night: dune-brood midrange esper control gw little kid
  6. CML

    Article ChannelFireball: Utility Land Draft

    YO thanks for moving it, was tipsy last night and did not realize which thread it was. will try halimar, ghitu, blinkmoth, cradle, haven, tomb, gemstone mine eric: i think sejiri steppe is a little too specialized, eiganjo is sweet though. not cipt is a big asset of course revised list...
  7. CML

    GBS

    i wouldn't read one article about WC engine, but two ... as much as i love ripping people new ones, i'd err on the side of proposing alternatives here. i will say that hatchet jobs are too rare in mtg literature and, like gossip, criticism, reality testing, they're utterly necessary for any...
  8. CML

    General ChannelFireball: Learning from Legacy, Part 1

    i've been collecting quotes about wizards' general hypocrisy for like the last five months and i have yet to organize them into any kind of coherent thesis. for cube and limited your best bets are zac's above platitude re dgm http://www.twitch.tv/magicprotour/b/330393278 (jump to like 1:37:00...
  9. CML

    RipLab Marketing

    i wish i could help more with this. i used to have published articles all the time. then i got shitcanned by tcgplayer (which was fortunate) and now that cedric phillips is the content manager for scg i probably can't write for them anymore either, because (like all other people with low...
  10. CML

    Card/Deck Mana rocks / Colourless mana fixing

    "just give it a try" ;) fwiw i've found players also like a little enforced ritual too. for example, forbidding the dull high roll and instead instituting compulsory best-2-out-of-3 RPS matches (one-two-shoot, west-coast style) has helped us forge an identity (however shallow)
  11. CML

    General Decks that have 3-0'd your cube

    i agree with the loothouse assessment, you can even play it in modern if you want. now is it worth a land slot when it produces colorless mana? i'd say no, not even in my cube. volrath's stronghold, drownyard, township, wolf run -- these are classics, but they already take up 4 slots. however...
  12. CML

    General ChannelFireball: Learning from Legacy, Part 1

    as one of zac's most stentorian internet critics i should say that i've met zac in person and he's smart and engaging and kind. my best guess is that he writes these absurd lies, hates it when people point them out, cultivates sycophants, etc. because he's insecure and miserable, and having...
  13. CML

    General latest MTGO changes

    yep, you get it! shelldock: to my mind, much of the uproar has been ironic, i.e. 'they took out shelldock, do they really think these kinds of changes will address what's wrong with the modo cube?' and the part that is serious is because removing shelldock is symbolic of larger issues, viz. a...
  14. CML

    General ChannelFireball: Learning from Legacy, Part 1

    more lies on the mothership: "The thing is, a lot of gold environment trend toward "good-stuff" decks that just aren't very fun to play." seems like zac can't stop bullshitting, even after he quit wizards to focus on his own bullshit instead of someone else's. source...
  15. CML

    Card/Deck Mana rocks / Colourless mana fixing

    have you guys tried "second mull is also to six"? it's been a hit here. they should do it for all limited formats
  16. CML

    General ChannelFireball: Learning from Legacy, Part 1

    jason -- for nwo sets, i agree that in constructed the 'emotional risk/reward' is managed very well. in limited there are bombs (it is thought that kids love bombs more than they hate bad games where they show up on either side of the table) so it's all fubar. where would this leave cube? it is...
  17. CML

    General Say hello!

    bud selig, high priest of pennants
  18. CML

    General latest MTGO changes

    didn't they toss in bouncelands, signets, filters, 'bad river' and friends? (somehow including mirage cipt fetches is less absurd than breaking singleton?) i'm sympathetic to many aspects of nwo and the ones i'm not i can at least appreciate generate revenue and are therefore good for the...
  19. CML

    Card/Deck Chrome Mox

    you guys will love this: 16 chrome moxen in a top 8: https://www.wizards.com/Magic/Magazine/Events.aspx?x=mtgevent/ptcol05/t8decks good commentary on that top 8:
  20. CML

    GBS

    is lorwyn draft fun? i've done it twice and i hated it both times -- seems like OLS but you need a tribe to not get screwed -- but i wonder if i'm just wrong. rip shadowmoor. sweet format. though for however much i've criticized modern card design its clearly better to have hugely popular and...
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